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== Object of the Game ==
== Object of the Game ==
Take turns to build a pyramid by placing events in the proper timeline.  Try to offer wide berth between events to more easily place other chronologically upwards.
Build the longest (left to right) timeline possible to score as many points as possible


== Turn Play ==
== Turn Play ==


You may choose to discard one of your cards if it matches the Discard.
Play proceeds in order amongst the players.


'''Play something that occurs before or after the bottom timeline or play something on a higher level where there are available spots between.'''
When it is your turn, you may either a) Play a card that will be placed at its appropriate spot on the timeline either (up to twice in a turn), this constitutes your turn; a1) before the first card on your timeline (to its left) for two game points; a2) after the last card on your timeline (to its right) for two game points, or a3) in an empty space above and between two cards on the timeline for one game point.  You can also b) discard a card (if the icon on the upper portion of the card matches the top of the discard pile) -- your turn ends and the next player plays.  If you can do neither a) nor b) you may play a card that can not be placed on the timeline (because there is no empty space where it would fit on the timeline), it will be turned to the side, remain in your hand, and will not be replaced.


Only by placing all the card in an upper row can you climb higher on the pyramid.
The game ends when one of the players has four unreplaceable cards in her hand or all cards have been discarded, rendered unreplaceable or placed on the timeline.


''When you add more to the base means you have to add more events to the level just above.''
Hint: one should keep the gaps between cards played on the timeline as close together in time as practical so as to give yourselves the maximum number of spaces to which one can play cards safely and score maximum points.
 
Perform this action up to twice a turn.  If you can not place the card properly in a timeline it will turned, this card may not be used and should be discarded whenever possible.

Latest revision as of 06:07, 17 May 2024

Object of the Game

Build the longest (left to right) timeline possible to score as many points as possible

Turn Play

Play proceeds in order amongst the players.

When it is your turn, you may either a) Play a card that will be placed at its appropriate spot on the timeline either (up to twice in a turn), this constitutes your turn; a1) before the first card on your timeline (to its left) for two game points; a2) after the last card on your timeline (to its right) for two game points, or a3) in an empty space above and between two cards on the timeline for one game point. You can also b) discard a card (if the icon on the upper portion of the card matches the top of the discard pile) -- your turn ends and the next player plays. If you can do neither a) nor b) you may play a card that can not be placed on the timeline (because there is no empty space where it would fit on the timeline), it will be turned to the side, remain in your hand, and will not be replaced.

The game ends when one of the players has four unreplaceable cards in her hand or all cards have been discarded, rendered unreplaceable or placed on the timeline.

Hint: one should keep the gaps between cards played on the timeline as close together in time as practical so as to give yourselves the maximum number of spaces to which one can play cards safely and score maximum points.