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Gamehelpmyshelfie: Difference between revisions
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===Overview=== | ===Overview=== | ||
Players take turns selecting tiles from the living room and placing them in their bookshelves to score points. The last round occurs when a player completely fills their bookshelf. | |||
=== | ===Turn=== | ||
On your turn, take 1-3 items from the living room. and place them in 1 column of your bookshelf, in any order you like. | |||
Items taken must form a continuous row or column and must have 1 free edge prior to selection. | |||
The | === Refilling the living room === | ||
The living room is refilled when there are 4 or fewer items. | |||
=== Game End === | |||
The last round is triggered when any player completely fills their bookshelf. | |||
Highest score wins. If tied, the tied player sitting furthest clockwise from the starting player wins. | |||
===Scoring=== | |||
# Personal Goal Card: Each player scores 1,2,4,6,9 or 12 points for matching 1,2,3,4,5 or 6 items on their card and bookshelf | |||
# Common Goal Cards: Each game is played with 2 common goal cards. Players will score points if they complete these common goals | |||
# Adjacent Item Tiles: For each group of orthogonally adjacent items, players score 2,3,5 or 8 points for sets of 3,4,5 or 6+ items | |||
# Game-end trigger: The first player to completely fill their bookshelf scores 1 point |
Latest revision as of 21:52, 28 July 2023
Overview
Players take turns selecting tiles from the living room and placing them in their bookshelves to score points. The last round occurs when a player completely fills their bookshelf.
Turn
On your turn, take 1-3 items from the living room. and place them in 1 column of your bookshelf, in any order you like.
Items taken must form a continuous row or column and must have 1 free edge prior to selection.
Refilling the living room
The living room is refilled when there are 4 or fewer items.
Game End
The last round is triggered when any player completely fills their bookshelf.
Highest score wins. If tied, the tied player sitting furthest clockwise from the starting player wins.
Scoring
- Personal Goal Card: Each player scores 1,2,4,6,9 or 12 points for matching 1,2,3,4,5 or 6 items on their card and bookshelf
- Common Goal Cards: Each game is played with 2 common goal cards. Players will score points if they complete these common goals
- Adjacent Item Tiles: For each group of orthogonally adjacent items, players score 2,3,5 or 8 points for sets of 3,4,5 or 6+ items
- Game-end trigger: The first player to completely fill their bookshelf scores 1 point