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Thanks to Mark Johnson (Eeeville) for his Tournay card descriptions used in the BGA adaptation! | Thanks to Mark Johnson (Eeeville) for his Tournay card descriptions used in the BGA adaptation! | ||
The | ===End game conditions=== | ||
< | The game ends when both of the following conditions are met, or if condition 1 is met by more than one player: | ||
< | <ol><li>A player has filled 9 spaces with at least 2 visible prestige buildings.</li> | ||
The last round is triggered at the beginning of the start player's turn and each player gets a normal turn in this round. Then all players can choose a final card to play into their districts. | <li>One Town Crier card more than the number of players has been revealed.</li></ol> | ||
The last round is triggered at the beginning of the start player's turn, and each player gets a normal turn in this round. Then all players can choose a final card to play into their districts. | |||
===Summary of turn actions=== | ===Summary of turn actions=== | ||
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*'''Tour Henry VIII''': per rampart built (2x) | *'''Tour Henry VIII''': per rampart built (2x) | ||
*'''Tour Saint-Georges''': per red card building or character (2x) | *'''Tour Saint-Georges''': per red card building or character (2x) | ||
Costs of citizens are payed by returning a citizen from your District, Plaza, or laying next to your Plaza, to the supply <br> | |||
Costs of 1 card are payed by returning a Level I, II, or III card (i.e., not a Rampart) from your Hand or District (this is allowed to create a hole in your District) to its deck | |||
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" | {|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" |
Latest revision as of 00:15, 8 January 2021
Thanks to Mark Johnson (Eeeville) for his Tournay card descriptions used in the BGA adaptation!
End game conditions
The game ends when both of the following conditions are met, or if condition 1 is met by more than one player:
- A player has filled 9 spaces with at least 2 visible prestige buildings.
- One Town Crier card more than the number of players has been revealed.
The last round is triggered at the beginning of the start player's turn, and each player gets a normal turn in this round. Then all players can choose a final card to play into their districts.
Summary of turn actions
- Play a card from your hand (optional)
- Perform an action with citizen(s) (mandatory)
- Draw a card
- Activate a building in your district
- Combat an event
- Earn deniers
- Gather your citizens on your plaza
Details of prestige buildings
- You cannot score more than 12 victory points from the same prestige building.
- If two players build the same prestige building there is only a single scoring.
Yellow:
- Belfry: per set (1 yellow + 1 white + 1 red) of buildings or characters
- City Hall: per yellow citizen (2x)
- Cloth Hall: per yellow building or character (2x)
- Mint: per set of 4 deniers (2x)
- Tour des Six: per character (2x)
White:
- Cathedral: only the player who builds it earns 8 PPs.
- La Madeleine: per prestige building (2x)
- Saint-Brice: per set (1 yellow + 1 white + 1 red) of buildings or characters
- Saint-Jacques: per white building or character (2x)
- Saint-Nicolas: per set of citizens you own (1 yellow +1 white +1 red)
- Saint-Quentin: per white citizen (2x)
Red:
- Pont des Trous: per set (1 yellow + 1 white + 1 red) of citizens
- Porte de la Vigne: per red citizen (2x)
- Tour d’Arras: per white and yellow building (2x)
- Tour Henry VIII: per rampart built (2x)
- Tour Saint-Georges: per red card building or character (2x)
Costs of citizens are payed by returning a citizen from your District, Plaza, or laying next to your Plaza, to the supply
Costs of 1 card are payed by returning a Level I, II, or III card (i.e., not a Rampart) from your Hand or District (this is allowed to create a hole in your District) to its deck
Prestige Building | Colour | # | Cost to Play | Builder Points | Non-Builder Points | Condition |
---|---|---|---|---|---|---|
Belfry | Yellow | 1 | 5 deniers | 4 | 2 | each set of visible buildings or characters (1 yellow + 1 white + 1 red) |
City Hall | Yellow | 2 | 2 deniers, 1 card |
2 | 1 | each yellow citizen owned |
Cloth Hall | Yellow | 2 | 1 yellow citizen | 2 | 1 | each visible yellow building or character |
Mint | Yellow | 2 | 5 deniers | 2 | 1 | each set of 4 deniers |
Tour des Six | Yellow | 2 | 5 deniers | 2 | 1 | each visible character |
Cathedral | White | 1 | 20 deniers | 8 | 0 | none |
La Madeleine | White | 2 | 2 deniers, 1 card |
2 | 1 | each visible prestige building |
Saint-Brice | White | 1 | 5 deniers | 4 | 2 | each set of visible buildings or characters (1 yellow + 1 white + 1 red) |
Saint-Jacques | White | 2 | 1 white citizen | 2 | 1 | each visible white building or character |
Saint-Nicolas | White | 1 | 5 deniers | 3 | 1 | each set of citizens you own (1 yellow + 1 white + 1 red) |
Saint-Quentin | White | 2 | 2 deniers, 1 card |
2 | 1 | each white citizen owned |
Pont des Trous | Red | 1 | 5 deniers | 3 | 1 | each set of citizens you own (1 yellow + 1 white + 1 red) |
Porte de la Vigne | Red | 2 | 2 deniers, 1 card |
2 | 1 | each red citizen owned |
Tour d’Arras | Red | 2 | 5 deniers | 2 | 1 | each visible white and yellow building |
Tour Henry VIII | Red | 2 | 5 deniers | 2 | 1 | each rampart card built |
Tour Saint-Georges | Red | 2 | 1 red citizen | 2 | 1 | each visible red building or character |