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Tips diceforge: Difference between revisions
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Number one thing is that you roll good. Win the game with points. Get points with excellent dice rolling. | Number one thing is that you roll good. Win the game with points. Get points with excellent dice rolling. | ||
Don't get too caught up in upgrading your dice. The die is a means to an end. Each round you upgrade your die is a round you aren't buying points. There are only so many card to buy, and so many rounds in a game. Upgrading to a perfect die might be good for a 12 round game with 2x as many cards to buy. | |||
If you are upgrading your die with gold faces, you need to get a gold>points card. | |||
I've never seen a point faces strategy work. It seems like it should be possible. The problem is it requires 3x faces, which cost 5 moon shards already. So you need to upgrade gold faces first, then buy moon and point faces, to then get the 3x face, and then reroll powers, and then hope you roll good. In the meantime opponent is getting 26pts/turn consistently. |
Revision as of 05:43, 22 March 2020
Number one thing is that you roll good. Win the game with points. Get points with excellent dice rolling.
Don't get too caught up in upgrading your dice. The die is a means to an end. Each round you upgrade your die is a round you aren't buying points. There are only so many card to buy, and so many rounds in a game. Upgrading to a perfect die might be good for a 12 round game with 2x as many cards to buy.
If you are upgrading your die with gold faces, you need to get a gold>points card.
I've never seen a point faces strategy work. It seems like it should be possible. The problem is it requires 3x faces, which cost 5 moon shards already. So you need to upgrade gold faces first, then buy moon and point faces, to then get the 3x face, and then reroll powers, and then hope you roll good. In the meantime opponent is getting 26pts/turn consistently.