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Gamehelpazulstainedglassofsintra: Difference between revisions
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Created page with "== On your turn you either: == * take tiles and place them under or to the right of the pawn * "reset" pawn to leftmost position (cant be used if pawn is already on the leftmost column) == When you take tiles == * pick one workshop or center of the table * take all tiles of a single color from there * if you picked workshop, put all other tiles in the center * if you picked center and there is a 1st player tile, take it and break 1 glass (penalty points) * you can mov..." |
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== On your turn you either: == | == On your turn you either: == | ||
* take tiles and place them under or to the right of the pawn | * take tiles and place them in a single column under or to the right of the pawn | ||
* "reset" pawn to leftmost position (cant be used if pawn is already on the leftmost column) | * "reset" pawn to leftmost position (cant be used if pawn is already on the leftmost column) | ||
| Line 21: | Line 21: | ||
* get VPs for each tile matching round scoring color | * get VPs for each tile matching round scoring color | ||
* if this window was completed first time flip it | * if this window was completed first time flip it | ||
* if second time remove it | * if second time remove it | ||
== Broken glass: == | == Broken glass: == | ||
Latest revision as of 17:29, 1 November 2026
On your turn you either:
- take tiles and place them in a single column under or to the right of the pawn
- "reset" pawn to leftmost position (cant be used if pawn is already on the leftmost column)
When you take tiles
- pick one workshop or center of the table
- take all tiles of a single color from there
- if you picked workshop, put all other tiles in the center
- if you picked center and there is a 1st player tile, take it and break 1 glass (penalty points)
- you can move the pawn to the right
- put all tiles below the pawn on matching spaces
- all tiles that you don't have space for move you on the broken glass track (penalty points)
- if window is completed score it
Scoring a window:
- get VPs depicted below window
- get VPs depicted below all completed windows to the right (flipped windows also count)
- get VPs for each tile matching round scoring color
- if this window was completed first time flip it
- if second time remove it
Broken glass:
Table says how many points you lose at the end of the game.
If you get to the bottom score points and start from the start of the track.