This is a documentation for Board Game Arena: play board games online !

Gamehelpfugu: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
(Created page with "Check your row (do not change the order or rotate any cards) to calculate your points. For easier scoring count points for each player in this order: Bannerfish, Pufferfish, Octopus, minus points for Anchor Cards, Corals. Each type of card scores differently. All your face-down cards score 0 and remain in place as separators. You also score Anchor cards. Minus points will be deducted later. Bannerfish want to gather: a group consists of 2 to 4+ adjacent Banner-...")
 
(More rules)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
Check your row (do not change the order or
TUP 
rotate any cards) to calculate your points.  
 
For easier scoring count points for each
Depending on the number of players, play
player in this order: Bannerfish, Pufferfish,
 
Octopus, minus points for Anchor Cards,
with the following cards:
Corals.
 
Each type of card scores differently. All your
4 players: Take all cards.
face-down cards score 0 and remain in place
 
as separators. You also score Anchor cards.
3 players: Remove cards numbered 58 to  
Minus points will be deducted later.
 
Bannerfish want to gather: a group
75 and return them to the box.
consists of 2 to 4+ adjacent Banner-
 
fish, no other face-up or face-down cards
2 players: Remove cards numbered 40 to
between them:
 
• 1 Bannerfish: 0 points
75 and return them to the box.  
• 2 Bannerfish: 2 points
 
• 3 Bannerfish: 5 points
Place a Scorecard in front of you. Shuffle
• 4+ Bannerfish: 9 points
 
Pufferfish prefer to be alone: a Puffer-
the cards and place 3 cards face-up in the
fish with no fish adjacent scores
 
3points. If adjacent to any other fish: 1 point.  
center of the table. Then deal 18 cards to
If it is between 2 fish: 0 points. Pufferfish
 
dislikes having Bannerfish or another Pufferfish next to them, but face-down cards,  
each player. Place them face-down in a row
Corals, and Octopuses don’t bother them
 
in front of you, with the dark sea side facing
 
down. Make sure you can insert and remove
 
cards without disturbing the order.
 
Hint: Cards should not overlap or as little
 
as possible to ensure easy handling.
 
fish next to them, but face-down cards,  
 
Corals, and Octopuses don’t bother them.




Octopus want to hide in the Corals:  
Octopus want to hide in the Corals:  
an Octopus between 2 Corals of any  
an Octopus between 2 Corals of any  
color: 4 points. If adjacent to only 1 Coral:  
color: 4 points. If adjacent to only 1 Coral:  
2 points. If not next to any Corals: 0 points
 
2 points. If not next to any Corals: 0 points.


Corals like variety: check all  
Corals like variety: check all  
your Coral cards and count  
your Coral cards and count  
how many complete sets of pink + green +  
how many complete sets of pink + green +  
yellow you have, regardless of their position.  
yellow you have, regardless of their position.  
Each set of 3 different Coral colors: 3 points.  
Each set of 3 different Coral colors: 3 points.  
Example: Paul has 2 pink, 3 green and 4 yel-
 
low Corals. That’s 2 complete sets = 6 points


Anchor cards (anchor side up): Now,  
Anchor cards (anchor side up): Now,  
count how many Anchor cards you  
count how many Anchor cards you  
have. Each Anchor card scores minus points.  
have. Each Anchor card scores minus points.  
If you have several, add up all the minus points  
If you have several, add up all the minus points  
per card, regardless of their position:  
per card, regardless of their position:  
1st card: -1 point | 2nd card: -2 points
3rd card: -3 points | 4th card: -4 points
5th card: -5 points and so on...
The player with the highest score wins. In case
of a tie, the player with fewest Anchor cards
wins. If there is still a tie, share the victory!
a your row (do not change the order or rotate any cards) to calculate your points.
For easier scoring count points for each player in this order: Bannerfish, Pufferfish, Octopus, minus points for Anchor Cards, Corals.
Each type of card scores differently. All your face-down cards score 0 and remain in place as separators. You also score Anchor cards. Minus points will be deducted later.
Bannerfish want to gather: a group consists of 2 to 4+ adjacent Banner-fish, no other face-up or face-down cards between them:
• 1 Bannerfish: 0 points
• 2 Bannerfish: 2 points
• 3 Bannerfish: 5 points
• 4+ Bannerfish: 9 points
Pufferfish prefer to be alone: a Puffer-fish with no fish adjacent scores 3 points. If adjacent to any other fish: 1 point. If it is between 2 fish: 0 points.Pufferfish dislikes having Bannerfish or another Pufferfish next to them, but face-down cards, Corals, and Octopuses don’t bother them
Octopus want to hide in the Corals: an Octopus between 2 Corals of any color: 4 points. If adjacent to only 1 Coral: 2 points. If not next to any Corals: 0 points
Corals like variety: check all your Coral cards and count how many complete sets of pink + green + yellow you have, regardless of their position. Each set of 3 different Coral colors: 3 points. Example: Paul has 2 pink, 3 green and 4 yellow Corals. That’s 2 complete sets = 6 points
Anchor cards (anchor side up): Now, count how many Anchor cards you have. Each Anchor card scores minus points. If you have several, add up all the minus points per card, regardless of their position:
1st card: -1 point | 2nd card: -2 points
1st card: -1 point | 2nd card: -2 points
3rd card: -3 points | 4th card: -4 points
3rd card: -3 points | 4th card: -4 points
5th card: -5 points and so on...
5th card: -5 points and so on...

Latest revision as of 06:01, 23 September 2026

TUP

Depending on the number of players, play

with the following cards:

4 players: Take all cards.

3 players: Remove cards numbered 58 to

75 and return them to the box.

2 players: Remove cards numbered 40 to

75 and return them to the box.

Place a Scorecard in front of you. Shuffle

the cards and place 3 cards face-up in the

center of the table. Then deal 18 cards to

each player. Place them face-down in a row

in front of you, with the dark sea side facing

down. Make sure you can insert and remove

cards without disturbing the order.

Hint: Cards should not overlap or as little

as possible to ensure easy handling.

fish next to them, but face-down cards,

Corals, and Octopuses don’t bother them.


Octopus want to hide in the Corals:

an Octopus between 2 Corals of any

color: 4 points. If adjacent to only 1 Coral:

2 points. If not next to any Corals: 0 points.

Corals like variety: check all

your Coral cards and count

how many complete sets of pink + green +

yellow you have, regardless of their position.

Each set of 3 different Coral colors: 3 points.


Anchor cards (anchor side up): Now,

count how many Anchor cards you

have. Each Anchor card scores minus points.

If you have several, add up all the minus points

per card, regardless of their position:

1st card: -1 point | 2nd card: -2 points

3rd card: -3 points | 4th card: -4 points

5th card: -5 points and so on...


The player with the highest score wins. In case

of a tie, the player with fewest Anchor cards

wins. If there is still a tie, share the victory!


a your row (do not change the order or rotate any cards) to calculate your points.

For easier scoring count points for each player in this order: Bannerfish, Pufferfish, Octopus, minus points for Anchor Cards, Corals.

Each type of card scores differently. All your face-down cards score 0 and remain in place as separators. You also score Anchor cards. Minus points will be deducted later.

Bannerfish want to gather: a group consists of 2 to 4+ adjacent Banner-fish, no other face-up or face-down cards between them: • 1 Bannerfish: 0 points • 2 Bannerfish: 2 points • 3 Bannerfish: 5 points • 4+ Bannerfish: 9 points

Pufferfish prefer to be alone: a Puffer-fish with no fish adjacent scores 3 points. If adjacent to any other fish: 1 point. If it is between 2 fish: 0 points.Pufferfish dislikes having Bannerfish or another Pufferfish next to them, but face-down cards, Corals, and Octopuses don’t bother them

Octopus want to hide in the Corals: an Octopus between 2 Corals of any color: 4 points. If adjacent to only 1 Coral: 2 points. If not next to any Corals: 0 points

Corals like variety: check all your Coral cards and count how many complete sets of pink + green + yellow you have, regardless of their position. Each set of 3 different Coral colors: 3 points. Example: Paul has 2 pink, 3 green and 4 yellow Corals. That’s 2 complete sets = 6 points

Anchor cards (anchor side up): Now, count how many Anchor cards you have. Each Anchor card scores minus points. If you have several, add up all the minus points per card, regardless of their position: 1st card: -1 point | 2nd card: -2 points 3rd card: -3 points | 4th card: -4 points 5th card: -5 points and so on...