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(Created page with "== Goal of the Game == The goal is to get rid of your personal ink bottles by placing them on regions you've filled in ("objectives"). The first person to do this (or the one who places the most bottles) wins! You start with * 12 ink bottles for completing objectives of your personal colors (called your "palette") * 12 ink bottles for completing of any color. == Gameplay == === Movement === Move along the wheel to a space with a tile, then place that tile next to ano...")
 
 
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You start with
You start with
* 12 ink bottles for completing objectives of your personal colors (called your "palette")
* 12 ink bottles for completing objectives of your personal colors (called your "palette")
* 12 ink bottles for completing of any color.
* 12 ink bottles for completing of any color (called Jokers).


== Gameplay ==
== Gameplay ==
Line 12: Line 12:
Move along the wheel to a space with a tile, then place that tile next to another tile on your personal board (your "painting")
Move along the wheel to a space with a tile, then place that tile next to another tile on your personal board (your "painting")


If you move across the X space, you'll have to place an X tile on spaces matching the color of the X. (BGA will show you options of where to place it.) This will erase parts of your painting!
If you move across the X space, you'll have to place an X tile on spaces matching the color of the X. (BGA will show you options of where to place it.) This will block parts of your painting! Any bottles covered by the X tile are returned to your stock.
=== Completing Objectives ===
=== Completing Objectives ===
If you completed a region of the same color containing a number that matches the region's size, you can put bottles on every white space in that region. But these bottles may break up the region, so its no longer connected!
If you complete a region of a single color with tiles that meet or exceed a number contained in that region, you can put bottles on every white space in that region - and on the number space you are claiming. But these bottles may break up the region, so it's no longer connected! Your palette bottles may only be placed on tiles that match your palette colors. Your Joker bottles can be placed on any color tile.


You can see what your colors are in the Palette next to your name on the right side. Try to complete objectives of those colors!
You can see what your colors are in the Palette next to your name on the right side. Try to complete objectives of those colors.
=== Replenish the Wheel ===
=== Replenish the Wheel ===
Replenish the wheel with new tiles, then the next player can take their turn.
Replenish the wheel with new tiles, then the next player can take their turn.


== Passing ==
== Passing ==
Instead of taking your turn, you can pass your turn and instead move 2 tiles from your Palette section to your Wild section
Instead of taking your turn, you can pass your turn and instead move 2 bottles from your Palette section to your Joker section


== Bonus Abilities ==
== Bonus Abilities ==
When you complete a region of a particular size, you can take a bonus action based on the size.
When you complete a region of a particular size, you may take the bonus action matching the number you claimed.


=== Moving bottles ===
=== Moving bottles ===
For example, you can move bottles on white spaces without numbers, or move bottles from your pallete section to your wild section. (You can't move bottles placed on numbers.)
For example, you can move bottles on white spaces without numbers, or move bottles from your palette section to your Joker section. (You can't move bottles placed on numbers.)


This can help fix sections broken up by bottles or give you more flexibility later on.
This can help fix sections broken up by bottles or give you more flexibility later on.

Latest revision as of 10:47, 6 June 2026

Goal of the Game

The goal is to get rid of your personal ink bottles by placing them on regions you've filled in ("objectives"). The first person to do this (or the one who places the most bottles) wins!

You start with

  • 12 ink bottles for completing objectives of your personal colors (called your "palette")
  • 12 ink bottles for completing of any color (called Jokers).

Gameplay

Movement

Move along the wheel to a space with a tile, then place that tile next to another tile on your personal board (your "painting")

If you move across the X space, you'll have to place an X tile on spaces matching the color of the X. (BGA will show you options of where to place it.) This will block parts of your painting! Any bottles covered by the X tile are returned to your stock.

Completing Objectives

If you complete a region of a single color with tiles that meet or exceed a number contained in that region, you can put bottles on every white space in that region - and on the number space you are claiming. But these bottles may break up the region, so it's no longer connected! Your palette bottles may only be placed on tiles that match your palette colors. Your Joker bottles can be placed on any color tile.

You can see what your colors are in the Palette next to your name on the right side. Try to complete objectives of those colors.

Replenish the Wheel

Replenish the wheel with new tiles, then the next player can take their turn.

Passing

Instead of taking your turn, you can pass your turn and instead move 2 bottles from your Palette section to your Joker section

Bonus Abilities

When you complete a region of a particular size, you may take the bonus action matching the number you claimed.

Moving bottles

For example, you can move bottles on white spaces without numbers, or move bottles from your palette section to your Joker section. (You can't move bottles placed on numbers.)

This can help fix sections broken up by bottles or give you more flexibility later on.