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Tips castlecombo: Difference between revisions
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=== Distribution of shields === | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
!blue | !blue | ||
| Line 33: | Line 33: | ||
|20 | |20 | ||
|} | |} | ||
Note that blue, purple, and green shields appear much more frequently on castle cards—blue ones almost exclusively. Red, orange, and yellow shields appear more often on village cards—yellow shields do not appear on castle cards at all. Keep this in mind when replenishing cards from one of the decks. | |||
=== Tips === | |||
* Create connected combinations in your 3×3 tableau. You can earn a large number of points by stacking and chaining card scoring effects. | |||
* Don't neglect keys. It's important to have at least one key to avoid having to take cards you don't want. Plus, each key is worth one point at the end. | |||
* Cards with a coin purse combined with cards such as the Banker can earn you over 120 points in some games. Keep an eye out for this card. | |||
* [https://boardgamegeek.com/filepage/295527/full-card-descriptions-for-beginners A complete description of all cards is available here]. It may be particularly useful for beginners to take a look at it. | |||
=== What is a good score? === | |||
According to [https://goodat.games/416851/castle-combo statistics], a score above 80 is often high enough to win the game. Therefore, a good goal may be an average of at least 9 points per card. | |||
Latest revision as of 11:47, 14 January 2026
Distribution of shields
| blue | purple | green | red | orange | yellow | |
|---|---|---|---|---|---|---|
| Castle | 14 | 12 | 11 | 8 | 7 | 0 |
| Village | 1 | 5 | 6 | 10 | 11 | 20 |
| Total | 15 | 17 | 17 | 18 | 17 | 20 |
Note that blue, purple, and green shields appear much more frequently on castle cards—blue ones almost exclusively. Red, orange, and yellow shields appear more often on village cards—yellow shields do not appear on castle cards at all. Keep this in mind when replenishing cards from one of the decks.
Tips
- Create connected combinations in your 3×3 tableau. You can earn a large number of points by stacking and chaining card scoring effects.
- Don't neglect keys. It's important to have at least one key to avoid having to take cards you don't want. Plus, each key is worth one point at the end.
- Cards with a coin purse combined with cards such as the Banker can earn you over 120 points in some games. Keep an eye out for this card.
- A complete description of all cards is available here. It may be particularly useful for beginners to take a look at it.
What is a good score?
According to statistics, a score above 80 is often high enough to win the game. Therefore, a good goal may be an average of at least 9 points per card.