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Each round there are four new shapes to place in each of the junk drawer compartments. Each compartment can be used only once per round.
=== Summary ===


Place the shapes to try to maximize your score as outlined in the goal cards. By default positioning the shapes is achieved by tapping or clicking a position on the grid and then using the buttons to rotate or flip the shape.  
Each round there are four new shapes to place in each of the junk drawer compartments. Each compartment can be used only once per round. Most points at game end wins!


Further positioning is achieved by clicking or tapping. On devices without a touch screen you can change to drag and drop in the player preferences. 
=== Game Setup ===


When you are happy with the placement click the Confirm button.  
A goal card is dealt out for each of the junk drawer grids, showing how a player can score points in each.


When all players have placed their shape then the game moves to the next shape or to the next round.
=== Game Play ===


The game continues until one (or all) player(s) can't place a shape. When each player has placed that shape (or passed) the game ends. If you are playing in solo mode, you need to gain more points than the combined example scores shown on the cards to win.  
Each round a player has to place the shape in a junk drawer, trying to maximize their score as outlined in the goal cards. (Note everyone places the shape on their own board.)
 
To place the shape, tap/click on the grid, and to move, tap/click a new position. You can use the buttons to rotate or flip. Click "Confirm" to confirm, and when all players have placed their shape then the game moves to the next shape or to the next round. (You may be able to change placement preferences in settings.)
 
=== Game End ===
 
A player must pass if they can't place a shape. (They will not have an option to pass if there is a shape you can play.)
 
The game continues until one (or all) player(s) can't place a shape. When each player has placed that shape (or passed) the game ends. If you are playing in solo mode, you need to gain more points than the combined example scores shown on the goal cards to win.  


A game variation keeps the game going until the last player passes.  
A game variation keeps the game going until the last player passes.  


You will not have an option to pass if there is a shape you can play. If there is nowhere to place a shape you will not have any option other than to pass.
=== Settings ===
 
==== Placement Hints ====
 
There is a user preference that will give you a help button which will indicate where a shape can be placed. The intention is that experienced players will choose not to use this, but it is there in case you just can't find a location for a shape.


There is a user preference that will give you a help button which will indicate where a shape can be placed but the intention is that experienced players will choose not to use this. But it is there in a situation you just can't find a location for a shape.
==== Drag and drop ====


The default option for placing shapes is to tap and click but this can be changed to drag and drop in player preferences. Drag and drop does not work properly on touch screens.
The default option for placing shapes is to tap and click but this can be changed to drag and drop in player preferences. Drag and drop does not work properly on touch screens.

Latest revision as of 03:20, 5 January 2026

Summary

Each round there are four new shapes to place in each of the junk drawer compartments. Each compartment can be used only once per round. Most points at game end wins!

Game Setup

A goal card is dealt out for each of the junk drawer grids, showing how a player can score points in each.

Game Play

Each round a player has to place the shape in a junk drawer, trying to maximize their score as outlined in the goal cards. (Note everyone places the shape on their own board.)

To place the shape, tap/click on the grid, and to move, tap/click a new position. You can use the buttons to rotate or flip. Click "Confirm" to confirm, and when all players have placed their shape then the game moves to the next shape or to the next round. (You may be able to change placement preferences in settings.)

Game End

A player must pass if they can't place a shape. (They will not have an option to pass if there is a shape you can play.)

The game continues until one (or all) player(s) can't place a shape. When each player has placed that shape (or passed) the game ends. If you are playing in solo mode, you need to gain more points than the combined example scores shown on the goal cards to win.

A game variation keeps the game going until the last player passes.

Settings

Placement Hints

There is a user preference that will give you a help button which will indicate where a shape can be placed. The intention is that experienced players will choose not to use this, but it is there in case you just can't find a location for a shape.

Drag and drop

The default option for placing shapes is to tap and click but this can be changed to drag and drop in player preferences. Drag and drop does not work properly on touch screens.