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Gamehelptickettoridemaps: Difference between revisions
(Created page with "Introduction The map of India is designed specifically for 2 to 4 players. In 4 Player games only, players can use both tracks of the double-routes. In 2 and 3 Player games, once one of the tracks of a double-route is taken, the other one is no longer available. Destination Tickets This expansion includes 58 Destination Tickets. At the start of the game, each player is dealt 4 Destination Tickets of which he must keep at least 2. During the game, if a player wishes to dr...") |
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Revision as of 22:52, 7 December 2025
Introduction The map of India is designed specifically for 2 to 4 players. In 4 Player games only, players can use both tracks of the double-routes. In 2 and 3 Player games, once one of the tracks of a double-route is taken, the other one is no longer available. Destination Tickets This expansion includes 58 Destination Tickets. At the start of the game, each player is dealt 4 Destination Tickets of which he must keep at least 2. During the game, if a player wishes to draw additional Destination Tickets, he draws 3 new Tickets, of which he must keep at least 1. Destination Tickets not kept, either at game’s start or following a draw of new Destination Tickets in mid-game, are discarded to the bottom of Destination Tickets deck, as in a regular Ticket to Ride game. Ferries Ferries are special gray routes linking two adjacent cities across a body of water. They are easily identified by the Locomotive icon(s) featured on at least one of the spaces making up the route. To claim a Ferry route, a player must play a Locomotive card for each Locomotive symbol on the route, and the usual set of cards of the proper color for the remaining spaces of that Ferry route. End Game Bonuses A 10 point Indian Express bonus is awarded to the player(s) who have the Longest Continuous Path on the board. Each player may also earn Grand Tour of India bonuses. Any Ticket whose 2 Destination Cities are linked via at least 2 distinct continuous paths of its owner’s plastic trains qualifies for a Grand Tour bonus. These 2 paths may intersect, but cannot share trains. The size of a player’s bonus varies depending on the number of his qualifying Tickets, as per the Mandala (“Circle” in Sanskrit) bonus table shown on the Map. A player’s first and second qualifying Tickets are worth +5 points each, with the next three worth +10 each. Any qualifying Tickets beyond the fifth one earn no additional points (i.e. the largest bonus a player can receive for his Grand Tour tickets is 40 points). These bonuses are scored in addition to the points earned for completing the Tickets themselves, of course. Game Play Hints Reflecting a country that is both densely populated and colorful, the India map rewards players for claiming key routes early (to avoid being crowded out) and for being careful about which colors they draw. The Grand Tour bonuses can be used opportunistically or as part of a dedicated strategy. Bear in mind that: _ The greater the number of qualifying Tickets, the larger the bonus at game end, regardless the length and point value of the individual Tickets _ The last route allowing you to complete a Grand Tour is the most likely to be blocked by an opponent. Try to make sure that you have alternatives for the last route or that it is difficult for your opponent(s) to build on (or both).