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Bugsclarification andromedasedge: Difference between revisions

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(Created page with "== Smoother gameplay vs. hidden information == Please bear in mind that there is already a table option to "skip escalation turn of players without a ship in range" and to "skip diplomacy turn of the player without a diplomacy card". It can be turned off for more strategic and uncertain play. == A lot of confirmations == Unfortunately, the game has a lot of specific short turns, and the implementation uses a clever engine to facilitate the stacking of actions, but at th...")
(No difference)

Revision as of 15:16, 18 August 2025

Smoother gameplay vs. hidden information

Please bear in mind that there is already a table option to "skip escalation turn of players without a ship in range" and to "skip diplomacy turn of the player without a diplomacy card". It can be turned off for more strategic and uncertain play.

A lot of confirmations

Unfortunately, the game has a lot of specific short turns, and the implementation uses a clever engine to facilitate the stacking of actions, but at the cost that a set of actions needs to be confirmed. Sometimes, the same player will get the next set of actions and need to confirm again. This is a bit hard to change unless significant work is done on the engine.

However, if some confirmations really bother you, please add a suggestion to the bug tracking system and we'll see what can be done.

Also, bear in mind that there is already a player preference in the hamburger menu on the right of the table page that can turn off the confirmations entirely if that suits you. We can make it more granular if needed.