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Ninjas bring rocks, scissors, and paper to a fight in Ninjan to help you recruit the strongest ninjas possible.
<div>[[File: TitleNinjan.png|400px]]<br>
2-5 players - Duration 4 minutes - Complexity 1/5</div>


The deck consists of 48 cards, with cards belonging to one of three suits — rock/paper/scissor — and being valued from -6 to 10 (there are no Zero value cards).  
==Presentation==
Ninjan battles, Chifoumi style.


Each player is dealt a hand of nine cards. Place three random cards face up on the table in separate piles; these are your first targets. (The remaining cards are not used)
==Object of the game==
The goal of the game is to recruit the most high-value ninjan cards. The sum of these values must be the highest to win the game.


Each turn, each player chooses a card from their hand, then reveals them simultaneously. Going from high value to low, breaking ties according to the RPS rule, players see whether they will claim one of the piles in the center of the table. If you play 8 rock, for example, you must claim one of the piles with a scissor card on top, placing these claimed cards face up in front of you, then starting a new pile with your 8 rock. If you cannot claim a card, place your played card on a pile, leaving all numbers in the pile visible.
==Preparation==
Each player starts with a hand of 9 cards belonging to one of the three suits: <span style="color:red;">Rock</span> (red) / <span style="color:green;">Paper</span> (green) / <span style="color:blue;">Scissors</span> (blue), with values ranging from -6 to 10.


After nine rounds, sum the values of the cards you've claimed. Whoever has the highest score wins.
Place 3 cards face up on the table in 3 separate piles; these are the first 3 targets.
 
==Game Round==
Each turn, each player chooses a card from their hand and waits for everyone else to do the same.
 
These cards are all revealed simultaneously and resolved according to the following rules:
 
Starting from the highest value (10) to the lowest (-6), and breaking ties according to the <span style="color:red;">Rock</span>/<span style="color:green;">Paper</span>/<span style="color:blue;">Scissors</span> rule, players take turns claiming one of the 3 piles according to the same rule, but without taking the values into account.
 
Tips: This rule is indicated in the bottom left corner of the screen using a circular image.
 
[[File: Rock_Paper_Scissors.png|100px]]
 
A <span style="color:green;">Paper</span> is stronger than a <span style="color:red;">stone</span>, which is itself stronger than <span style="color:blue;">Scissors</span>, which is itself stronger than a <span style="color:green;">Paper</span>...
 
If a player plays the "<span style="color:red;">8 Stone</span>," for example, they must claim one of the piles with a <span style="color:blue;">Scissors</span> card on top.
 
They place the cards from the recruited pile face up in front of them, then start a new pile by playing their "<span style="color:red;">8 Stone</span>."
 
If they cannot recruit a pile (without <span style="color:blue;">Scissors</span> on top), they place their played card on an existing pile of their choice, leaving all the pile numbers visible.
 
Once all 9 cards in hand have been played, add up the values of the cards the players have recruited.
 
The player with the highest score wins the game.
 
==Credits==
Designer: 6jizo
 
Artist: Crocotame
 
Publisher: [https://helvetiq.com/ Helvetiq]

Latest revision as of 11:18, 11 July 2025

TitleNinjan.png
2-5 players - Duration 4 minutes - Complexity 1/5

Presentation

Ninjan battles, Chifoumi style.

Object of the game

The goal of the game is to recruit the most high-value ninjan cards. The sum of these values must be the highest to win the game.

Preparation

Each player starts with a hand of 9 cards belonging to one of the three suits: Rock (red) / Paper (green) / Scissors (blue), with values ranging from -6 to 10.

Place 3 cards face up on the table in 3 separate piles; these are the first 3 targets.

Game Round

Each turn, each player chooses a card from their hand and waits for everyone else to do the same.

These cards are all revealed simultaneously and resolved according to the following rules:

Starting from the highest value (10) to the lowest (-6), and breaking ties according to the Rock/Paper/Scissors rule, players take turns claiming one of the 3 piles according to the same rule, but without taking the values into account.

Tips: This rule is indicated in the bottom left corner of the screen using a circular image.

Rock Paper Scissors.png

A Paper is stronger than a stone, which is itself stronger than Scissors, which is itself stronger than a Paper...

If a player plays the "8 Stone," for example, they must claim one of the piles with a Scissors card on top.

They place the cards from the recruited pile face up in front of them, then start a new pile by playing their "8 Stone."

If they cannot recruit a pile (without Scissors on top), they place their played card on an existing pile of their choice, leaving all the pile numbers visible.

Once all 9 cards in hand have been played, add up the values of the cards the players have recruited.

The player with the highest score wins the game.

Credits

Designer: 6jizo

Artist: Crocotame

Publisher: Helvetiq