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== Overview ==
== Overview ==
The game ends after all 7 columns have been constructed with 5 stones in each. Players have either white or black stones.
The game ends after all 7 temple columns have been constructed with 5 stones in each. Players have either white or black stones.




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# Take 1-3 stones (either 3 of your own colour, 2 of the neutral grey or 1 of your opponent's colour), from the Quarry into your Workshop, which can hold up to 3 stones.
# Take 1-3 stones (either 3 of your own colour, 2 of the neutral grey or 1 of your opponent's colour), from the Quarry into your Workshop, which can hold up to 3 stones.


2. Place a stone from your Workshop into a temple column.
2. Place a stone from your Workshop onto a temple column, and possibly carry out a Bonus Action.




A column can have a maximum of 5 stones on it.


== Column Bonus Actions ==
== Column Bonus Actions ==
Each temple column (α, β, γ, δ, π, Σ, Ω) has its own bonus action that a player can take IF they supplied their own stone (right click/tap and hold/hover to see a tooltip with info for each column).
Each column location (α, β, γ, δ, π, Σ, Ω) has its own Bonus Action that a player can take IF they supplied their own stone (right click/tap and hold/hover to see a tooltip with info for each column location).


If a temple bonus causes changes to another column, no additional bonus from the adjusted column is provided
If a column's Bonus Action causes changes to another column, no additional bonus from the adjusted column is provided




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Each column is scored independently, whoever has the most stones of their colour in that column wins the column.
Each column is scored independently, whoever has the most stones of their colour in that column wins the column.


Each column scores for the winner as follows: 1VP per winner stone, 3VP per opponent's stone, -2VP per neutral stone (thus, it is possible to win and score negatively, e.g. 4 neutrals and 1 of yours is -7 VP)
Each column scores for the winner as follows: 1 VP per winner stone, 3 VP per opponent's stone, -2 VP per neutral stone (thus, it is possible to win and score negatively, e.g. 4 neutrals and 1 of yours is -7 VP)


The player with the most points after scoring all 7 columns wins!
The player with the most points after scoring all 7 columns wins!

Revision as of 00:19, 5 May 2025

Overview

The game ends after all 7 temple columns have been constructed with 5 stones in each. Players have either white or black stones.


Turn

On your turn, you have two options:

  1. Take 1-3 stones (either 3 of your own colour, 2 of the neutral grey or 1 of your opponent's colour), from the Quarry into your Workshop, which can hold up to 3 stones.

2. Place a stone from your Workshop onto a temple column, and possibly carry out a Bonus Action.


Column Bonus Actions

Each column location (α, β, γ, δ, π, Σ, Ω) has its own Bonus Action that a player can take IF they supplied their own stone (right click/tap and hold/hover to see a tooltip with info for each column location).

If a column's Bonus Action causes changes to another column, no additional bonus from the adjusted column is provided


Game End and Scoring

The game ends when all 7 columns are completed, with 5 stones on each.

Each column is scored independently, whoever has the most stones of their colour in that column wins the column.

Each column scores for the winner as follows: 1 VP per winner stone, 3 VP per opponent's stone, -2 VP per neutral stone (thus, it is possible to win and score negatively, e.g. 4 neutrals and 1 of yours is -7 VP)

The player with the most points after scoring all 7 columns wins!