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A column can have a maximum of 5 stones on it.
A column can have a maximum of 5 stones on it.


Each temple column has a bonus action a player can take IF they supplied their own stones (hover for info).
Each temple column (α, β, γ, δ, π, Σ, Ω) has its own bonus action that a player can take IF they supplied their own stone (right click/tap and hold/hover to see a tooltip with info for each column).


If a temple bonus causes changes to another column, no additional bonus from the adjusted column is provided
If a temple bonus causes changes to another column, no additional bonus from the adjusted column is provided

Revision as of 23:49, 4 May 2025

Overview

The game ends after all 7 columns have been constructed with 5 stones in each. Players have either white or black stones.


Turn

On your turn, you have two options:

  1. Take 1-3 stones (either 3 of your own colour, 2 of the neutral grey or 1 of your opponent's colour), from the Quarry into your Workshop, which can hold up to 3 stones.

2. Place a stone from your Workshop into a temple column.


A column can have a maximum of 5 stones on it.

Each temple column (α, β, γ, δ, π, Σ, Ω) has its own bonus action that a player can take IF they supplied their own stone (right click/tap and hold/hover to see a tooltip with info for each column).

If a temple bonus causes changes to another column, no additional bonus from the adjusted column is provided


Game End and Scoring

The game ends when all 7 columns are completed, with 5 stones on each.

Each column is scored independently, whoever has the most stones of their colour in that column wins the column.

Each column scores for the winner as follows: 1VP per winner stone, 3VP per opponent's stone, -2VP per neutral stone (thus, it is possible to win and score negatively, e.g. 4 neutrals and 1 of yours is -7 VP)

The player with the most points after scoring all 7 columns wins!