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==Prioritize High-Mobility== | ==Prioritize High-Mobility== | ||
*Characters with strong movement abilities (e.g., [[File:Acrobat.png|frameless|36x36px]] '''Acrobat''', [[File:Illusionist.png|frameless|36x36px]] '''Illusionist''', [[File:Claw Launcher.png|frameless|36x36px]] '''Claw Launcher''') offer superior flexibility. | *Characters with strong movement abilities (e.g., [[File:Acrobat.png|frameless|36x36px]] '''Acrobat''', [[File:Illusionist.png|frameless|36x36px]] '''Illusionist''', [[File:Claw Launcher.png|frameless|36x36px]] '''Claw Launcher''') offer superior flexibility. | ||
*High mobility allows for: | *'''High mobility allows for''': | ||
**Board control. Reaching key positions faster. | **Board control. Reaching key positions faster. | ||
**Threatening the opponent’s Leader before they can set up defenses. | **Threatening the opponent’s Leader before they can set up defenses. | ||
**Avoiding traps by moving out of danger zones. | **Avoiding traps by moving out of danger zones. | ||
*Characters with low mobility (e.g., '''[[File:Nemesis_(Leaders).png|frameless|36x36px]] Nemesis''', [[File:Assassin.png|frameless|36x36px]] '''Assassin''') can be useful but are harder to maneuver effectively. | *Characters with low mobility (e.g., '''[[File:Nemesis_(Leaders).png|frameless|36x36px]] Nemesis''', [[File:Assassin.png|frameless|36x36px]] '''Assassin''') can be useful but are harder to maneuver effectively. | ||
== Opening == | |||
'''Leader 1st Move:''' One of the best opening move is to advance the '''Leader forward'''. | |||
This secures board presence early, provides flexibility for future moves, applies pressure on the opponent and enable strong recruit placement. | |||
==Control the Center== | ==Control the Center== | ||
'''Establish central presence:''' Moving pieces toward the '''center of the board''' increases their influence, giving them access to more movement and attack options. | |||
==Synergies == | ==Synergies == | ||
| Line 26: | Line 28: | ||
!Tier | !Tier | ||
!Win Rate | !Win Rate | ||
!Counter Picks | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 31: | Line 34: | ||
|A | |A | ||
|19.35% | |19.35% | ||
|[[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 36: | Line 40: | ||
|B | |B | ||
|22.58% | |22.58% | ||
|[[File:Manipulator.png|frameless|36x36px]] [[File:Bruiser.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 41: | Line 46: | ||
|C | |C | ||
|16.13% | |16.13% | ||
|[[File:Bruiser.png|frameless|36x36px]] [[File:Vizier.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Illusionist.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 46: | Line 52: | ||
|A | |A | ||
|32.26% | |32.26% | ||
|[[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 51: | Line 58: | ||
|B | |B | ||
|29.03% | |29.03% | ||
|[[File:Protector.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 56: | Line 64: | ||
|S | |S | ||
|38.71% | |38.71% | ||
|[[File:Protector.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Special'' | |''Special'' | ||
| Line 61: | Line 70: | ||
|S | |S | ||
|19.35% | |19.35% | ||
|[[File:Acrobat.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 66: | Line 76: | ||
|S | |S | ||
|41.94% | |41.94% | ||
|[[File:Protector.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 71: | Line 82: | ||
|C | |C | ||
|9.68% | |9.68% | ||
|[[File:Illusionist.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] [[File:Archer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 76: | Line 88: | ||
|B | |B | ||
|22.58% | |22.58% | ||
|[[File:Protector.png|frameless|36x36px]] | |||
|- | |- | ||
|''Special'' | |''Special'' | ||
| Line 81: | Line 94: | ||
|D | |D | ||
|16.13% | |16.13% | ||
|[[File:Vizier.png|frameless|36x36px]] [[File:Bruiser.png|frameless|36x36px]] [[File:Illusionist.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] [[File:Protector.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 86: | Line 100: | ||
|C | |C | ||
|12.90% | |12.90% | ||
|[[File:Archer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 91: | Line 106: | ||
|A | |A | ||
|22.58% | |22.58% | ||
|[[File:Bruiser.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 96: | Line 112: | ||
|S | |S | ||
|38.71% | |38.71% | ||
|[[File:Jailer.png|frameless|36x36px]] | |||
|- | |- | ||
|''Passive'' | |''Passive'' | ||
| Line 101: | Line 118: | ||
|A | |A | ||
|29.03% | |29.03% | ||
|[[File:Nemesis_(Leaders).png|frameless|36x36px]] | |||
|- | |- | ||
|''Active'' | |''Active'' | ||
| Line 106: | Line 124: | ||
|A | |A | ||
|45.16% | |45.16% | ||
|[[File:Hermit.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]] | |||
|} | |} | ||
''*Based on 30+ matches, will be updated later with more data.'' | ''*Based on 30+ matches, will be updated later with more data.'' | ||
Latest revision as of 14:43, 28 March 2025
Prioritize High-Mobility
- Characters with strong movement abilities (e.g.,
Acrobat,
Illusionist,
Claw Launcher) offer superior flexibility. - High mobility allows for:
- Board control. Reaching key positions faster.
- Threatening the opponent’s Leader before they can set up defenses.
- Avoiding traps by moving out of danger zones.
- Characters with low mobility (e.g.,
Nemesis,
Assassin) can be useful but are harder to maneuver effectively.
Opening
Leader 1st Move: One of the best opening move is to advance the Leader forward.
This secures board presence early, provides flexibility for future moves, applies pressure on the opponent and enable strong recruit placement.
Control the Center
Establish central presence: Moving pieces toward the center of the board increases their influence, giving them access to more movement and attack options.
Synergies
Characters Stats
*Based on 30+ matches, will be updated later with more data.