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==Prioritize High-Mobility==
==Prioritize High-Mobility==
*Characters with strong movement abilities (e.g., [[File:Acrobat.png|frameless|36x36px]] '''Acrobat''', [[File:Illusionist.png|frameless|36x36px]] '''Illusionist''', [[File:Claw Launcher.png|frameless|36x36px]] '''Claw Launcher''') offer superior flexibility.
*Characters with strong movement abilities (e.g., [[File:Acrobat.png|frameless|36x36px]] '''Acrobat''', [[File:Illusionist.png|frameless|36x36px]] '''Illusionist''', [[File:Claw Launcher.png|frameless|36x36px]] '''Claw Launcher''') offer superior flexibility.
*High mobility allows for:   
*'''High mobility allows for''':   
**Board control. Reaching key positions faster.
**Board control. Reaching key positions faster.
**Threatening the opponent’s Leader before they can set up defenses.
**Threatening the opponent’s Leader before they can set up defenses.
**Avoiding traps by moving out of danger zones.
**Avoiding traps by moving out of danger zones.
*Characters with low mobility (e.g., '''[[File:Nemesis_(Leaders).png|frameless|36x36px]] Nemesis''', [[File:Assassin.png|frameless|36x36px]] '''Assassin''') can be useful but are harder to maneuver effectively.
*Characters with low mobility (e.g., '''[[File:Nemesis_(Leaders).png|frameless|36x36px]] Nemesis''', [[File:Assassin.png|frameless|36x36px]] '''Assassin''') can be useful but are harder to maneuver effectively.
== Opening ==
'''Leader 1st Move:''' One of the best opening move is to advance the '''Leader forward'''.
This secures board presence early, provides flexibility for future moves, applies pressure on the opponent and enable strong recruit placement.


==Control the Center==
==Control the Center==
*Placing the Leader in the middle of the board early provides: 
'''Establish central presence:''' Moving pieces toward the '''center of the board''' increases their influence, giving them access to more movement and attack options.  
**More movement options, preventing an easy corner trap.
**Better recruitment flexibility, since allies can be placed nearby to support.
** Stronger battlefield control, making it harder for the opponent to isolate the Leader.


==Synergies ==
==Synergies ==
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!Tier
!Tier
!Win Rate
!Win Rate
!Ban Rate
!Counter Picks
|-
|-
|''Active''
|''Active''
Line 32: Line 34:
|A
|A
|19.35%
|19.35%
|
|[[File:Jailer.png|frameless|36x36px]]
|-
|-
|''Passive''
|''Passive''
|[[File:Archer.png|frameless|36x36px]] '''Archer'''
|[[File:Archer.png|frameless|36x36px]] '''Archer'''
|B
|B
|22.585%
|22.58%
|
|[[File:Manipulator.png|frameless|36x36px]] [[File:Bruiser.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]]
|-
|-
|''Passive''
|''Passive''
Line 44: Line 46:
|C
|C
|16.13%
|16.13%
|
|[[File:Bruiser.png|frameless|36x36px]] [[File:Vizier.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Illusionist.png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
Line 50: Line 52:
|A
|A
|32.26%
|32.26%
|
|[[File:Jailer.png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
Line 56: Line 58:
|B
|B
|29.03%
|29.03%
|
|[[File:Protector.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
Line 62: Line 64:
|S
|S
|38.71%
|38.71%
|
|[[File:Protector.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]]
|-
|-
|''Special''
|''Special''
Line 68: Line 70:
|S
|S
|19.35%
|19.35%
|
|[[File:Acrobat.png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
Line 74: Line 76:
|S
|S
|41.94%
|41.94%
|
|[[File:Protector.png|frameless|36x36px]]
|-
|-
|''Passive''
|''Passive''
Line 80: Line 82:
|C
|C
|9.68%
|9.68%
|
|[[File:Illusionist.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] [[File:Archer.png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
Line 86: Line 88:
|B
|B
|22.58%
|22.58%
|
|[[File:Protector.png|frameless|36x36px]]
|-
|-
|''Special''
|''Special''
Line 92: Line 94:
|D
|D
|16.13%
|16.13%
|
|[[File:Vizier.png|frameless|36x36px]] [[File:Bruiser.png|frameless|36x36px]] [[File:Illusionist.png|frameless|36x36px]] [[File:Manipulator.png|frameless|36x36px]] [[File:Claw Launcher.png|frameless|36x36px]] [[File:Protector.png|frameless|36x36px]]
|-
|-
|''Passive''
|''Passive''
Line 98: Line 100:
|C
|C
|12.90%
|12.90%
|
|[[File:Archer.png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
Line 104: Line 106:
|A
|A
|22.58%
|22.58%
|
|[[File:Bruiser.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
Line 110: Line 112:
|S
|S
|38.71%
|38.71%
|
|[[File:Jailer.png|frameless|36x36px]]
|-
|-
|''Passive''
|''Passive''
Line 116: Line 118:
|A
|A
|29.03%
|29.03%
|
|[[File:Nemesis_(Leaders).png|frameless|36x36px]]
|-
|-
|''Active''
|''Active''
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|A
|A
|45.16%
|45.16%
|
|[[File:Hermit.png|frameless|36x36px]] [[File:Jailer.png|frameless|36x36px]]
|}
|}
''*Based on 30+ matches, will be updated later with more data.''
''*Based on 30+ matches, will be updated later with more data.''

Latest revision as of 14:43, 28 March 2025

Prioritize High-Mobility

  • Characters with strong movement abilities (e.g., Acrobat.png Acrobat, Illusionist.png Illusionist, Claw Launcher.png Claw Launcher) offer superior flexibility.
  • High mobility allows for:
    • Board control. Reaching key positions faster.
    • Threatening the opponent’s Leader before they can set up defenses.
    • Avoiding traps by moving out of danger zones.
  • Characters with low mobility (e.g., Nemesis (Leaders).png Nemesis, Assassin.png Assassin) can be useful but are harder to maneuver effectively.

Opening

Leader 1st Move: One of the best opening move is to advance the Leader forward.

This secures board presence early, provides flexibility for future moves, applies pressure on the opponent and enable strong recruit placement.

Control the Center

Establish central presence: Moving pieces toward the center of the board increases their influence, giving them access to more movement and attack options.

Synergies

1. Vizier.png Vizier / Royal Guard.png Royal Guard

2. Manipulator.png Manipulator / Illusionist.png Illusionist

3. Brewmaster.png Brewmaster / Nemesis (Leaders).png Nemesis

Characters Stats

Ability Character Tier Win Rate Counter Picks
Active Acrobat.png Acrobat A 19.35% Jailer.png
Passive Archer.png Archer B 22.58% Manipulator.png Bruiser.png Claw Launcher.png
Passive Assassin.png Assassin C 16.13% Bruiser.png Vizier.png Manipulator.png Illusionist.png
Active Brewmaster.png Brewmaster A 32.26% Jailer.png
Active Bruiser.png Bruiser B 29.03% Protector.png Jailer.png
Active Claw Launcher.png Claw Launcher S 38.71% Protector.png Jailer.png
Special Hermit.png Hermit and Cub S 19.35% Acrobat.png
Active Illusionist.png Illusionist S 41.94% Protector.png
Passive Jailer.png Jailer C 9.68% Illusionist.png Manipulator.png Claw Launcher.png Archer.png
Active Manipulator.png Manipulator B 22.58% Protector.png
Special Nemesis (Leaders).png Nemesis D 16.13% Vizier.png Bruiser.png Illusionist.png Manipulator.png Claw Launcher.png Protector.png
Passive Protector.png Protector C 12.90% Archer.png
Active Rider.png Rider A 22.58% Bruiser.png Jailer.png
Active Royal Guard.png Royal Guard S 38.71% Jailer.png
Passive Vizier.png Vizier A 29.03% Nemesis (Leaders).png
Active Wanderer.png Wanderer A 45.16% Hermit.png Jailer.png

*Based on 30+ matches, will be updated later with more data.