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!Tier
!Tier
!Win Rate
!Win Rate
!Ban Rate
|-
|-
|''Active''
|''Active''
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|A
|A
|19.35%
|19.35%
|
|-
|-
|''Passive''
|''Passive''
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|B
|B
|22.585%
|22.585%
|
|-
|-
|''Passive''
|''Passive''
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|C
|C
|16.13%
|16.13%
|
|-
|-
|''Active''
|''Active''
Line 50: Line 46:
|A
|A
|32.26%
|32.26%
|
|-
|-
|''Active''
|''Active''
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|B
|B
|29.03%
|29.03%
|
|-
|-
|''Active''
|''Active''
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|S
|S
|38.71%
|38.71%
|
|-
|-
|''Special''
|''Special''
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|S
|S
|19.35%
|19.35%
|
|-
|-
|''Active''
|''Active''
Line 74: Line 66:
|S
|S
|41.94%
|41.94%
|
|-
|-
|''Passive''
|''Passive''
Line 80: Line 71:
|C
|C
|9.68%
|9.68%
|
|-
|-
|''Active''
|''Active''
Line 86: Line 76:
|B
|B
|22.58%
|22.58%
|
|-
|-
|''Special''
|''Special''
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|D
|D
|16.13%
|16.13%
|
|-
|-
|''Passive''
|''Passive''
Line 98: Line 86:
|C
|C
|12.90%
|12.90%
|
|-
|-
|''Active''
|''Active''
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|A
|A
|22.58%
|22.58%
|
|-
|-
|''Active''
|''Active''
Line 110: Line 96:
|S
|S
|38.71%
|38.71%
|
|-
|-
|''Passive''
|''Passive''
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|A
|A
|29.03%
|29.03%
|
|-
|-
|''Active''
|''Active''
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|A
|A
|45.16%
|45.16%
|
|}
|}
''*Based on 30+ matches, will be updated later with more data.''
''*Based on 30+ matches, will be updated later with more data.''

Revision as of 15:54, 26 March 2025

Prioritize High-Mobility

  • Characters with strong movement abilities (e.g., Acrobat.png Acrobat, Illusionist.png Illusionist, Claw Launcher.png Claw Launcher) offer superior flexibility.
  • High mobility allows for:
    • Board control. Reaching key positions faster.
    • Threatening the opponent’s Leader before they can set up defenses.
    • Avoiding traps by moving out of danger zones.
  • Characters with low mobility (e.g., Nemesis (Leaders).png Nemesis, Assassin.png Assassin) can be useful but are harder to maneuver effectively.

Control the Center

  • Placing the Leader in the middle of the board early provides:
    • More movement options, preventing an easy corner trap.
    • Better recruitment flexibility, since allies can be placed nearby to support.
    • Stronger battlefield control, making it harder for the opponent to isolate the Leader.

Synergies

1. Vizier.png Vizier / Royal Guard.png Royal Guard

2. Manipulator.png Manipulator / Illusionist.png Illusionist

3. Brewmaster.png Brewmaster / Nemesis (Leaders).png Nemesis

Characters Stats

Ability Character Tier Win Rate
Active Acrobat.png Acrobat A 19.35%
Passive Archer.png Archer B 22.585%
Passive Assassin.png Assassin C 16.13%
Active Brewmaster.png Brewmaster A 32.26%
Active Bruiser.png Bruiser B 29.03%
Active Claw Launcher.png Claw Launcher S 38.71%
Special Hermit.png Hermit and Cub S 19.35%
Active Illusionist.png Illusionist S 41.94%
Passive Jailer.png Jailer C 9.68%
Active Manipulator.png Manipulator B 22.58%
Special Nemesis (Leaders).png Nemesis D 16.13%
Passive Protector.png Protector C 12.90%
Active Rider.png Rider A 22.58%
Active Royal Guard.png Royal Guard S 38.71%
Passive Vizier.png Vizier A 29.03%
Active Wanderer.png Wanderer A 45.16%

*Based on 30+ matches, will be updated later with more data.