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(Created page with "== Overview == Your goal is earn the most points and win the game by build Landscapes and create habitats for your animals. == On your turn == You must choose a set of 3 tokens on the central board and place them onto your board with the following rules: - It can always be placed on an empty space. - It can be placed on top of 1 or 2 previously placed tokens to create trees, building or mountains (as shown in the rules). - It cannot be placed underneath othe to...")
 
(Clarifying what a "Building" is. Just a red token on cardboard is not a "Building" and scores nothing.)
 
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== Overview ==
== Overview ==


Your goal is earn the most points and win the game by build Landscapes and create habitats for your animals.
Your goal is to earn the most points and win the game by building landscapes and creating habitats for your animals.
 
23 blue, 23 grey, 21 brown, 19 green, 19 yellow, 15 red
 
Nature's Spirit Cards can be added to the game and provide additional scoring conditions. When integrated into the game, choose between 2 randomly dealt spirit cards before taking your first turn. The Spirit Card scoring conditions are described on the card.


== On your turn ==  
== On your turn ==  
In the order of your choosing:


You must choose a set of 3 tokens on the central board and place them onto your board with the following rules:  
You must choose a set of 3 tokens on the central board and place them onto your board with the following rules:  
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- It can always be placed on an empty space.  
- It can always be placed on an empty space.  


- It can be placed on top of 1 or 2 previously placed tokens to create trees, building or mountains (as shown in the rules).  
- It can be placed on top of 1 or 2 previously placed tokens to create trees, buildings or mountains (as shown in the rules).  


- It cannot be placed underneath othe tokens or on top of a cube.  
- It cannot be placed underneath other tokens or on top of a cube.  


Then you may take an animal cards. The card will place on top of your board in one of the 4-card slot.  
Then you may take an animal card. The card will be placed on top of your board in one of the 4-card slots.  


Each animal card has its habitat pattern. You may place a cube from the animal card to each fulfill pattern on the corresponding token. You cannot place more than one cube to a token.  
Each animal card has its habitat pattern. You may place a cube from the animal card to fulfill the pattern on the corresponding token. You cannot place more than one cube to a token. You may place unlimited cubes according to the patterns available to you.  


Once the final cube on an animal card has been placed, it will no longer counts against your 4-card limit.  
Once the final cube on an animal card has been placed, it will no longer count against your 4-card limit.  


== End of the game ==  
== End of the game ==  


When there are no tokens left to refill the central board or any player has 2 or fewer empty space on their board, finish the round and calculate points.  
When there are no tokens left to refill the central board or any player has 2 or fewer empty spaces on their board, finish the round and calculate points.  


Trees: A tree is formed by 1 green tokens placed on top of 0/1/2 brown tokens. The scores corresponding are 1/3/7.  
Trees: A tree is formed by 1 green tokens placed on top of 0/1/2 brown tokens. The scores corresponding are 1/3/7.  


Mountains: Only mountain adjacent to another mountain score, for stack made of 1/2/3 gray token, they score 1/3/7.  
Mountains: Only mountains adjacent to another mountain score, for stack made of 1/2/3 gray token, they score 1/3/7.  


Fields: Each 2+ contiguous yellow tokens group you get 5 pts.  
Fields: Each 2+ contiguous yellow tokens group you get 5 pts.  


Building: A building(red token) on top of another token may score 5 if surrounded by at least 3 tokens of different colors (only consider the top of each adjacent place).  
Building: A building (red token on top of another token) may score 5 if surrounded by at least 3 tokens of different colors (only consider the top of each adjacent place).  
 
[[File:Harmonies.png]]


Water in side A: score according the the consecutive blue tokens number with the form.  
Water in side A: Score for your longest continuous chain of blue tokens. Choose any two blue tokens and count how many blue tokens connect them by the '''SHORTEST''' path (inclusive of the two selected tokens at both ends of the chain). Score 2/5/8/11/15 for a chain of 2/3/4/5/6 blue tokens + 4 points for every additional token in the chain.  


Water in side B: Each island that separateed from each other by blue tokens gives you 5 pts.  
Water in side B: Each island that is separated from each other by blue tokens gives you 5 pts.  


Animal cards: For each animal cards you will score the number indicated in the topmost space without a cube.
Animal cards: For each animal card you will score the number indicated in the topmost space without a cube. You must make the pattern to get the points.

Latest revision as of 22:01, 15 November 2024

Overview

Your goal is to earn the most points and win the game by building landscapes and creating habitats for your animals.

23 blue, 23 grey, 21 brown, 19 green, 19 yellow, 15 red

Nature's Spirit Cards can be added to the game and provide additional scoring conditions. When integrated into the game, choose between 2 randomly dealt spirit cards before taking your first turn. The Spirit Card scoring conditions are described on the card.

On your turn

In the order of your choosing:

You must choose a set of 3 tokens on the central board and place them onto your board with the following rules:

- It can always be placed on an empty space.

- It can be placed on top of 1 or 2 previously placed tokens to create trees, buildings or mountains (as shown in the rules).

- It cannot be placed underneath other tokens or on top of a cube.

Then you may take an animal card. The card will be placed on top of your board in one of the 4-card slots.

Each animal card has its habitat pattern. You may place a cube from the animal card to fulfill the pattern on the corresponding token. You cannot place more than one cube to a token. You may place unlimited cubes according to the patterns available to you.

Once the final cube on an animal card has been placed, it will no longer count against your 4-card limit.

End of the game

When there are no tokens left to refill the central board or any player has 2 or fewer empty spaces on their board, finish the round and calculate points.

Trees: A tree is formed by 1 green tokens placed on top of 0/1/2 brown tokens. The scores corresponding are 1/3/7.

Mountains: Only mountains adjacent to another mountain score, for stack made of 1/2/3 gray token, they score 1/3/7.

Fields: Each 2+ contiguous yellow tokens group you get 5 pts.

Building: A building (red token on top of another token) may score 5 if surrounded by at least 3 tokens of different colors (only consider the top of each adjacent place).

Harmonies.png

Water in side A: Score for your longest continuous chain of blue tokens. Choose any two blue tokens and count how many blue tokens connect them by the SHORTEST path (inclusive of the two selected tokens at both ends of the chain). Score 2/5/8/11/15 for a chain of 2/3/4/5/6 blue tokens + 4 points for every additional token in the chain.

Water in side B: Each island that is separated from each other by blue tokens gives you 5 pts.

Animal cards: For each animal card you will score the number indicated in the topmost space without a cube. You must make the pattern to get the points.