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(A lot of detailed additions have been made to Variant: King exits on the rim, or it can be called, king escapes from the borders.)
 
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= Description =
= Description =
Tablut is an abstract tactical game for 2 players.
Tablut is an abstract tactical game for 2 players.
Original Rules: [[http://www.stmoroky.com/games/tablut/tabrules.htm]]


It is played on a 9 per 9 tiled board. There are 16 black pawns, called Muscovites, 8 white pawns, the Swedes, and a special white pawn, the Swedish king.
It is played on a 9 per 9 tiled board. There are 16 black pawns, called Muscovites, 8 white pawns, the Swedes, and a special white pawn, the Swedish king.
Line 9: Line 11:


[[File:Tablut_board_screenshot.png]]
[[File:Tablut_board_screenshot.png]]


= Objective of the game =
= Objective of the game =
For the player with the black pawns, the Muscovites, the goal is to make encircle the king in order to capture him.
For the player with the black pawns, the Muscovites, the goal is to encircle the king in order to capture them.
 
For the player with the white pawns, the Swedes, the goal his to bring the king on any tile of the rim of the board.


For the player with the white pawns, the Swedes, the goal is to bring the king on any tile of the corner of the board.


= Moves =
= Moves =
All pawns move like the tower in chess: horizontally or vertically of any number of tiles.
All pawns move like the tower in chess: horizontally or vertically of any number of tiles.


= Throne =
The king starting positions is '''throne''':
Only the king may occupy the throne and the corner squares.
Other pieces may pass through the throne when it is unoccupied, but may not stop there.
= Captures =
A pawn is captured, and hence removed from the board, when surrounded by 2 enemy pawns on opposite neighbour tiles :
[[File:Tablut_soldier_capture.png]]
A coner can be used like a enemy to capture a pawn.
However, a pawn willingly moving between 2 enemy pawns does not get captured.


= Fortresses =
The king is special in regard to capture: 2 Muscovites are not enough to eliminate him,
The Muscovites and the king starting positions are '''fortresses''':
he must be encircled on all his 4 neighbour tiles, or with 3 Muscovites and throne or Edge or with 2 Muscovites, one Edge and a corner.
as long as they do not leave those tiles, pawns can freely move inside them.


However, any pawn at a stop outside a fortress cannot enter nor pass through those tiles.
[[File:KingCapture.png]]


The king may not participate in captures.


= Captures =
= Variant: King exits on the rim =
A pawn is captured, and hence removed from the board, when surrounded by 2 ennemy pawns on opposite neighbour tiles :
Like all tafl games, tablut has many variants. Variant: King exits on the rim, or it can be called, king escapes from the borders ,now is the default setting of BGA.


[[File:Tablut_soldier_capture.png]]
In this variant, the goal of the king is now to reach any square on the rim.
All the Muscovites (black pawns) start on the fortress and the king starts on the throne.  


However, a pawn willingly moving between 2 ennemy pawns does not get captured.
The Muscovites can get out of the fortress squares but never get back in again. Any pawns outside the fortress squares cannot occupy or cross the fortress squares.  


The king is special in regard to capture: 2 Muscovites are not enough to eliminate him,
After the king leaves the throne, he can return to it or pass through it. No pawns other than the king can occupy the throne or pass through it.
he must be encircled on all his 4 neighbour tiles, by Muscovites or fortress tiles :


[[File:King_capture.png]] XXXXXXXXXXXXXXXXXXXXX [[File:Tablut_king_capture.png]]
(If the setting is king escapes from the corners, all pawns can pass through the throne, but if the setting is king escapes from the borders, only the king can pass through the throne. )

Latest revision as of 17:38, 9 October 2024

Description

Tablut is an abstract tactical game for 2 players.

Original Rules: [[1]]

It is played on a 9 per 9 tiled board. There are 16 black pawns, called Muscovites, 8 white pawns, the Swedes, and a special white pawn, the Swedish king.

Players take turns, moving a single pawn of their color each time.

The initial setup looks like this:

Tablut board screenshot.png

Objective of the game

For the player with the black pawns, the Muscovites, the goal is to encircle the king in order to capture them.

For the player with the white pawns, the Swedes, the goal is to bring the king on any tile of the corner of the board.

Moves

All pawns move like the tower in chess: horizontally or vertically of any number of tiles.

Throne

The king starting positions is throne: Only the king may occupy the throne and the corner squares.

Other pieces may pass through the throne when it is unoccupied, but may not stop there.

Captures

A pawn is captured, and hence removed from the board, when surrounded by 2 enemy pawns on opposite neighbour tiles :

Tablut soldier capture.png

A coner can be used like a enemy to capture a pawn. However, a pawn willingly moving between 2 enemy pawns does not get captured.

The king is special in regard to capture: 2 Muscovites are not enough to eliminate him, he must be encircled on all his 4 neighbour tiles, or with 3 Muscovites and throne or Edge or with 2 Muscovites, one Edge and a corner.

KingCapture.png

The king may not participate in captures.

Variant: King exits on the rim

Like all tafl games, tablut has many variants. Variant: King exits on the rim, or it can be called, king escapes from the borders ,now is the default setting of BGA.

In this variant, the goal of the king is now to reach any square on the rim. All the Muscovites (black pawns) start on the fortress and the king starts on the throne.

The Muscovites can get out of the fortress squares but never get back in again. Any pawns outside the fortress squares cannot occupy or cross the fortress squares.

After the king leaves the throne, he can return to it or pass through it. No pawns other than the king can occupy the throne or pass through it.

(If the setting is king escapes from the corners, all pawns can pass through the throne, but if the setting is king escapes from the borders, only the king can pass through the throne. )