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(Created page with "===Overview=== X ===Turn=== First, the active enemy attacks the active player for the amount of damage or effect shown on its top left, if this kills the active player then the game ends in defeat If you survive, draw a card either blind from the deck or one from the graveyard then refresh all your Exhausted Boots You can then Play Cards, Activate Boots, Activate Treasure, and Attack, each done as many times as you wish or are able to in any order Finally, discard...") |
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If you end your turn with an empty hand, draw 7 new cards, otherwise you do NOT draw | If you end your turn with an empty hand, draw 7 new cards, otherwise you do NOT draw | ||
===Play a Card=== | |||
You can play a run/sequence of cards where Aces can either be high or low, but the same suit cannot be next to itself in the run however can occur multiple times e.g. red-green-red is ok, but red-red-green is not | |||
You can paly a set/match where each card is of the same number but different suit, as such the highest set length is 4 | |||
You can exhaust a Boot to use a card from the top of another player's deck | |||
2s can be used as 2s or Wilds, each play can only contain a single wild, however if a 2 is played as a 2 this is NOT a wild i.e. 1-2-3-2 is valid | |||
===Activate Boots=== | |||
As shown, Boots can be used as part of the Play a Card action, but they have two other functions separate to this | |||
Exhaust 1 Boot to move a card from one play to another | |||
Exhaust 2 Boots to swap 2 cards in different plays | |||
===Activate Treasure=== | |||
Discard a Treasure card gained in order to use its effect | |||
===Attack=== | |||
If a play has at least 3 cards in it, it can be used to attack | |||
If a play has at least 7 cards in it, it is a Canasta with wilds or a Royal Canasta without wilds, each providing a bonus |
Revision as of 14:23, 4 October 2024
Overview
X
Turn
First, the active enemy attacks the active player for the amount of damage or effect shown on its top left, if this kills the active player then the game ends in defeat
If you survive, draw a card either blind from the deck or one from the graveyard then refresh all your Exhausted Boots
You can then Play Cards, Activate Boots, Activate Treasure, and Attack, each done as many times as you wish or are able to in any order
Finally, discard a card to the Graveyard
If the Graveyard now contains 7+ cards, distribute 7 damage to all players as desired, then move all graveyard cards to trash
If you end your turn with an empty hand, draw 7 new cards, otherwise you do NOT draw
Play a Card
You can play a run/sequence of cards where Aces can either be high or low, but the same suit cannot be next to itself in the run however can occur multiple times e.g. red-green-red is ok, but red-red-green is not
You can paly a set/match where each card is of the same number but different suit, as such the highest set length is 4
You can exhaust a Boot to use a card from the top of another player's deck
2s can be used as 2s or Wilds, each play can only contain a single wild, however if a 2 is played as a 2 this is NOT a wild i.e. 1-2-3-2 is valid
Activate Boots
As shown, Boots can be used as part of the Play a Card action, but they have two other functions separate to this
Exhaust 1 Boot to move a card from one play to another
Exhaust 2 Boots to swap 2 cards in different plays
Activate Treasure
Discard a Treasure card gained in order to use its effect
Attack
If a play has at least 3 cards in it, it can be used to attack
If a play has at least 7 cards in it, it is a Canasta with wilds or a Royal Canasta without wilds, each providing a bonus