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(Created page with "== Overview == Your goal is earn the most points and win the game by build Landscapes and create habitats for your animals. == On your turn == You must choose a set of 3 tokens on the central board and place them onto your board with the following rules: - It can always be placed on an empty space. - It can be placed on top of 1 or 2 previously placed tokens to create trees, building or mountains (as shown in the rules). - It cannot be placed underneath othe to...")
 
(Precision on how water points are calculated on side A)
 
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== Overview ==
== Overview ==


Your goal is earn the most points and win the game by build Landscapes and create habitats for your animals.
Your goal is to earn the most points and win the game by building landscapes and creating habitats for your animals.


== On your turn ==  
== On your turn ==  
Line 9: Line 9:
- It can always be placed on an empty space.  
- It can always be placed on an empty space.  


- It can be placed on top of 1 or 2 previously placed tokens to create trees, building or mountains (as shown in the rules).  
- It can be placed on top of 1 or 2 previously placed tokens to create trees, buildings or mountains (as shown in the rules).  


- It cannot be placed underneath othe tokens or on top of a cube.  
- It cannot be placed underneath other tokens or on top of a cube.  


Then you may take an animal cards. The card will place on top of your board in one of the 4-card slot.  
Then you may take an animal card. The card will be placed on top of your board in one of the 4-card slots.  


Each animal card has its habitat pattern. You may place a cube from the animal card to each fulfill pattern on the corresponding token. You cannot place more than one cube to a token.  
Each animal card has its habitat pattern. You may place a cube from the animal card to fulfill the pattern on the corresponding token. You cannot place more than one cube to a token.  


Once the final cube on an animal card has been placed, it will no longer counts against your 4-card limit.  
Once the final cube on an animal card has been placed, it will no longer count against your 4-card limit.  


== End of the game ==  
== End of the game ==  


When there are no tokens left to refill the central board or any player has 2 or fewer empty space on their board, finish the round and calculate points.  
When there are no tokens left to refill the central board or any player has 2 or fewer empty spaces on their board, finish the round and calculate points.  


Trees: A tree is formed by 1 green tokens placed on top of 0/1/2 brown tokens. The scores corresponding are 1/3/7.  
Trees: A tree is formed by 1 green tokens placed on top of 0/1/2 brown tokens. The scores corresponding are 1/3/7.  


Mountains: Only mountain adjacent to another mountain score, for stack made of 1/2/3 gray token, they score 1/3/7.  
Mountains: Only mountains adjacent to another mountain score, for stack made of 1/2/3 gray token, they score 1/3/7.  


Fields: Each 2+ contiguous yellow tokens group you get 5 pts.  
Fields: Each 2+ contiguous yellow tokens group you get 5 pts.  


Building: A building(red token) on top of another token may score 5 if surrounded by at least 3 tokens of different colors (only consider the top of each adjacent place).  
Building: A building (red token) on top of another token may score 5 if surrounded by at least 3 tokens of different colors (only consider the top of each adjacent place).  


Water in side A: score according the the consecutive blue tokens number with the form.  
[[File:Harmonies.png]]


Water in side B: Each island that separateed from each other by blue tokens gives you 5 pts.  
Water in side A: Count the number of tokens from one end of the river to the other by the '''SHORTEST''' path. Score 2/5/8/11/15 for a chain of 2/3/4/5/6 blue tokens + 4 points for every additional token in the chain.  


Animal cards: For each animal cards you will score the number indicated in the topmost space without a cube.
Water in side B: Each island that is separated from each other by blue tokens gives you 5 pts.
 
Animal cards: For each animal card you will score the number indicated in the topmost space without a cube.

Latest revision as of 10:46, 30 August 2024

Overview

Your goal is to earn the most points and win the game by building landscapes and creating habitats for your animals.

On your turn

You must choose a set of 3 tokens on the central board and place them onto your board with the following rules:

- It can always be placed on an empty space.

- It can be placed on top of 1 or 2 previously placed tokens to create trees, buildings or mountains (as shown in the rules).

- It cannot be placed underneath other tokens or on top of a cube.

Then you may take an animal card. The card will be placed on top of your board in one of the 4-card slots.

Each animal card has its habitat pattern. You may place a cube from the animal card to fulfill the pattern on the corresponding token. You cannot place more than one cube to a token.

Once the final cube on an animal card has been placed, it will no longer count against your 4-card limit.

End of the game

When there are no tokens left to refill the central board or any player has 2 or fewer empty spaces on their board, finish the round and calculate points.

Trees: A tree is formed by 1 green tokens placed on top of 0/1/2 brown tokens. The scores corresponding are 1/3/7.

Mountains: Only mountains adjacent to another mountain score, for stack made of 1/2/3 gray token, they score 1/3/7.

Fields: Each 2+ contiguous yellow tokens group you get 5 pts.

Building: A building (red token) on top of another token may score 5 if surrounded by at least 3 tokens of different colors (only consider the top of each adjacent place).

Harmonies.png

Water in side A: Count the number of tokens from one end of the river to the other by the SHORTEST path. Score 2/5/8/11/15 for a chain of 2/3/4/5/6 blue tokens + 4 points for every additional token in the chain.

Water in side B: Each island that is separated from each other by blue tokens gives you 5 pts.

Animal cards: For each animal card you will score the number indicated in the topmost space without a cube.