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(Created page with "===Overview=== A trick taking game, where the Suits give you special actions to manipulate Crystals, make sure to have the most Crystals in your Vault by end of game ===Turn=== First, the Dealer chooses between 1-3 cards to be passed, and all players pass that number of cards clockwise The player to the left of the Dealer is the Leader, this player can play any card they wish to start the trick All other players in clockwise order play a single card, they must foll...") |
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If tied, the player with most points from their Vault, wins! | If tied, the player with most points from their Vault, wins! | ||
Revision as of 18:11, 3 July 2024
Overview
A trick taking game, where the Suits give you special actions to manipulate Crystals, make sure to have the most Crystals in your Vault by end of game
Turn
First, the Dealer chooses between 1-3 cards to be passed, and all players pass that number of cards clockwise
The player to the left of the Dealer is the Leader, this player can play any card they wish to start the trick
All other players in clockwise order play a single card, they must follow suit if possible
If a player cannot play to suit, then they can play any other card and gain an action related to their played suit
Whoever played the highest value card of the lead suit wins the trick, they gain the cards of the trick into a score pile and get to take the action of the lead Suit, then becomes the new Leader
Suit Actions
Diamond - Take a 1-point Crystal from Supply and put it in your Vault
Heart - Take a 1-point Crystal from Supply and put it in your Showroom
Spades - Take a 1-point Crystal from your Showroom and put it in your Vault
Clubs - Take a 1-point Crytal from an opponent Showroom and put it in your Showroom
There are four ways to gain Suit Actions, some already mentioned
If you cannot follow suit
If you win the Trick
If, at end of a round, you have the most score cards of that suit
If, at end of a round, you won no tricks, gain 2 Diamond actions
Note: There are 5-point Crystals for ease of management, but NEVER combine 1-point Crystals from different sources to make this exchange
Round End
The round ends after 10 tricks, all cards played
In the following order, Suit actions are performed:
The player with the most Diamond Score cards takes a Diamond action
The player with the most Hearts Score cards takes a Hearts action
The player with the most Spades Score cards takes a Spades action
The player with the most Clubs Score cards takes a Clubs action
Any player who won no tricks takes two Diamond actions
Game End
The game ends after 4-6 rounds depending on player count
Each Crystal in a Showroom is worth 1 point
Each Crystal in a Vault is worth 2 points
The player with the most points, wins!
If tied, the player with most points from their Vault, wins!