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[[Category:Card games]] | |||
== Overview == | |||
* Four 52-card decks shuffled together. | |||
* Trick-taking game. | |||
* 4 players in fixed partnerships opposite one another: ''major suits'' {{heart}} {{spade}} vs ''minor suits'' {{club|color=green}} {{diamond|color=blue}}. | |||
* Each player is assigned one 'calypso' trump suit. | |||
== | * Each deal is 52 cards and passes left. | ||
* First deal of a new round is dealt by the previous dealer. | |||
Each | * High ⇨ low: {{card|A}} {{card|K}} {{card|Q}} {{card|J}} {{card|10}} {{card|9}} {{card|8}} {{card|7}} {{card|6}} {{card|5}} {{card|4}} {{card|3}} {{card|2}}. | ||
== Play == | == Play == | ||
* Player left of the dealer leads the first trick. | |||
* Taker leads the next trick. | |||
* Clockwise turn order. | |||
* Must follow suit, else discard (''renouncing''). | |||
** If a player renounces, a suit indicator displays this fact for the remainder of the hand. | |||
* Can lead with a trump. | |||
* Following suit is never trumping. | |||
* Highest rank trump wins, else highest rank of the suit led wins. | |||
* With more than one card of the highest rank, the first played wins. | |||
{|class="wikitable" style="width:auto;" border="2" | |||
|+Examples led by North | |||
|- | |||
!North {{spade}} | |||
!East {{club|color=green}} | |||
!South {{heart}} | |||
!West {{diamond|color=blue}} | |||
!Winning reason | |||
|- | |||
|style="background:#cfc;"|{{spade|6}} Win | |||
|{{spade|5}} | |||
|{{spade|10}} | |||
|{{spade|K}} | |||
|highest rank trump ('lead trump') | |||
|- | |||
|{{spade|6}} | |||
|{{spade|5}} | |||
|style="background:#cfc;"|{{heart|3}} Win | |||
|{{spade|K}} | |||
|highest rank trump ('trumped in') | |||
|- | |||
|{{spade|6}} | |||
|{{spade|5}} | |||
|{{heart|3}} | |||
|style="background:#cfc;"|{{diamond|4|color=blue}} Win | |||
|highest rank trump ('over trumped') | |||
|- | |||
|{{club|7|color=green}} | |||
|{{club|9|color=green}} | |||
|style="background:#cfc;"|{{club|A|color=green}} Win | |||
|{{club|Q|color=green}} | |||
|highest rank of suit led | |||
|- | |||
|{{club|7|color=green}} | |||
|{{club|9|color=green}} | |||
|style="background:#cfc;"|{{club|A|color=green}} Win | |||
|{{club|A|color=green}} | |||
|1st highest rank of suit led | |||
|- | |||
|{{club|7|color=green}} | |||
|{{club|J|color=green}} | |||
|style="background:#cfc;"|{{heart|6}} Win | |||
|{{club|9|color=green}} | |||
|highest rank trump ('trumped in') | |||
|- | |||
|{{club|7|color=green}} | |||
|{{club|J|color=green}} | |||
|style="background:#cfc;"|{{heart|6}} Win | |||
|{{diamond|3|color=blue}} | |||
|highest rank trump ('trumped in') | |||
|- | |||
|{{heart|6}} | |||
|style="background:#cfc;"|{{club|J|color=green}} Win | |||
|{{heart|K}} | |||
|{{heart|10}} | |||
|highest rank trump ('trumped in') | |||
|- | |||
|{{heart|6}} | |||
|style="background:#cfc;"|{{club|J|color=green}} Win | |||
|{{heart|K}} | |||
|{{diamond|J|color=blue}} | |||
|1st highest rank trump ('trumped in') | |||
|} | |||
== Calypsos == | |||
= | * Calypso = 13 cards {{card|A}} ⇨ {{card|2}} in a trump suit. | ||
* Taker and partner fill in their calypsos with cards won. | |||
* All other cards face down on their trick-pile. | |||
* Completed calypsos are set aside to start the next calypso. | |||
** ''Note: cards in trick piles cannot be used in calypsos.'' | |||
== Scoring == | |||
After a round of four hands, players score individually: | |||
* 1st calypso = 500 points. | |||
* 2nd calypso = 750 points. | |||
* 3rd/4th calypso = 1000 points. | |||
* incomplete calypsos = 20 points/card. | |||
* trick piles = 10 points/card. | |||
Partners combine their scores. | |||
== Options == | |||
* | {{optionGroup|Game Length| | ||
* | {{option|df=|Standard, short - 1 round (4 hands)}} | ||
* | {{option|Medium - 2 rounds (8 hands)}} | ||
{{option|Longer - 3 rounds (12 hands)}} | |||
{{option|Full rotation - 4 rounds (16 hands)| | |||
* 4 rounds - everyone gets to be first player once}} | |||
}} | |||
{{optionGroup|Renounce indicators| | |||
{{option|df=|Renounce indicators on| | |||
* Renounce indicators show suits that players have failed to follow suit to}} | |||
{{option|Renounce indicators off}} | |||
}} | |||
{{optionGroup|Partnerships| | |||
{{option|df=|Random| | |||
* Partnerships are allocated randomly}} | |||
{{option|By table order - 1st and 3rd against 2nd and 4th}} | |||
{{option|By table order - 1st and 2nd against 3rd and 4th}} | |||
{{option|By table order - 1st and 4th against 2nd and 3rd}} | |||
}} | |||
{{optionGroup|Game log detail| | |||
{{option|df=|All cards played are entered into the gamelog}} | |||
{{option|Only trick winners are entered into the gamelog}} | |||
}} |
Latest revision as of 04:15, 22 May 2024
Overview
- Four 52-card decks shuffled together.
- Trick-taking game.
- 4 players in fixed partnerships opposite one another: major suits ♥ ♠ vs minor suits ♣ ♦.
- Each player is assigned one 'calypso' trump suit.
- Each deal is 52 cards and passes left.
- First deal of a new round is dealt by the previous dealer.
- High ⇨ low: A K Q J 10 9 8 7 6 5 4 3 2.
Play
- Player left of the dealer leads the first trick.
- Taker leads the next trick.
- Clockwise turn order.
- Must follow suit, else discard (renouncing).
- If a player renounces, a suit indicator displays this fact for the remainder of the hand.
- Can lead with a trump.
- Following suit is never trumping.
- Highest rank trump wins, else highest rank of the suit led wins.
- With more than one card of the highest rank, the first played wins.
North ♠ | East ♣ | South ♥ | West ♦ | Winning reason |
---|---|---|---|---|
6♠ Win | 5♠ | 10♠ | K♠ | highest rank trump ('lead trump') |
6♠ | 5♠ | 3♥ Win | K♠ | highest rank trump ('trumped in') |
6♠ | 5♠ | 3♥ | 4♦ Win | highest rank trump ('over trumped') |
7♣ | 9♣ | A♣ Win | Q♣ | highest rank of suit led |
7♣ | 9♣ | A♣ Win | A♣ | 1st highest rank of suit led |
7♣ | J♣ | 6♥ Win | 9♣ | highest rank trump ('trumped in') |
7♣ | J♣ | 6♥ Win | 3♦ | highest rank trump ('trumped in') |
6♥ | J♣ Win | K♥ | 10♥ | highest rank trump ('trumped in') |
6♥ | J♣ Win | K♥ | J♦ | 1st highest rank trump ('trumped in') |
Calypsos
- Calypso = 13 cards A ⇨ 2 in a trump suit.
- Taker and partner fill in their calypsos with cards won.
- All other cards face down on their trick-pile.
- Completed calypsos are set aside to start the next calypso.
- Note: cards in trick piles cannot be used in calypsos.
Scoring
After a round of four hands, players score individually:
- 1st calypso = 500 points.
- 2nd calypso = 750 points.
- 3rd/4th calypso = 1000 points.
- incomplete calypsos = 20 points/card.
- trick piles = 10 points/card.
Partners combine their scores.
Options
Game Length
Standard, short - 1 round (4 hands)
Medium - 2 rounds (8 hands)
Longer - 3 rounds (12 hands)
Full rotation - 4 rounds (16 hands)
- 4 rounds - everyone gets to be first player once
Renounce indicators
Renounce indicators on
- Renounce indicators show suits that players have failed to follow suit to
Renounce indicators off
Partnerships
Random
- Partnerships are allocated randomly
By table order - 1st and 3rd against 2nd and 4th
By table order - 1st and 2nd against 3rd and 4th
By table order - 1st and 4th against 2nd and 3rd
Game log detail
All cards played are entered into the gamelog
Only trick winners are entered into the gamelog