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(Created page with "Overview Game Setup and Preparation What To Do On Your Turn Types of Cards End Of The Game") |
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Game Setup and Preparation | Game Setup and Preparation | ||
== '''What To Do On Your Turn''' == | |||
== '''Types of Cards''' == | |||
'''Player Cards:''' These represent the members of your league team. | |||
'''Training Cards:''' These offer special boosts to individual players within your team. | |||
'''Function Cards:''' These have a variety of uses within the game, and can either benefit you, or create obstacles for your opponent. | |||
== '''End Of The Game''' == | |||
There are three ways to win this game: | |||
* The animal team who scores 2 goals first wins the game. (2:1 / 2:0); Or | |||
* If a coach runs out of cards, the team with the most goals wins. (1:0); Or | |||
* If there is a tie (0:0 / 1:1), the coach who runs out of cards first immediately loses, the opponent wins. |
Revision as of 03:30, 14 May 2024
Overview
Game Setup and Preparation
What To Do On Your Turn
Types of Cards
Player Cards: These represent the members of your league team.
Training Cards: These offer special boosts to individual players within your team.
Function Cards: These have a variety of uses within the game, and can either benefit you, or create obstacles for your opponent.
End Of The Game
There are three ways to win this game:
- The animal team who scores 2 goals first wins the game. (2:1 / 2:0); Or
- If a coach runs out of cards, the team with the most goals wins. (1:0); Or
- If there is a tie (0:0 / 1:1), the coach who runs out of cards first immediately loses, the opponent wins.