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===Overview===
Kulami is an abstract strategy game for 2 players. Players take turn placing marbles on a board assembled from 17 rectangular tiles, scoring points by having more marbles on those tiles than their opponent at the end of the game.
==Setup ==
The board is randomly assembled from 17 rectangular tiles, each containing a number of holes in which marbles can be placed (4 2x3, 5 2x2, 4 1x3, 4 1x2), either into an 8x8 square or an irregular shape that fits in a 10x10 grid. Each player takes 28 marbles of their color (Red or Black).
==Play==
Players take turns playing a marble into an empty hole on the board, starting with Red. The first marble may go on any empty space. Each marble thereafter must be played in the same row or the same column as the opponent's previous move, but not on the same tile as either player's previous move. The game ends when all of the marbles have been played, or when a player has no legal spot in which to play a marble.
==Scoring==
Standard: Each tile is worth 1 point per space to the player with more marbles on it. (For example, if Red has 2 marbles and Black has 1 marble on a 2x2 tile, then Red scores 4 points.) A tile on which the players are tied is worth no points.


You are trying to win majority on the most boxes


===Turn===
The Biggest Areas: In addition to standard scoring, for each player, count their marbles which form the largest horizontally- and vertically-connected area. The player with the larger result scores bonus points equal to the difference. (For example, if Red's largest area has 12 marbles and Black's largest area has 17 marbles, then Black scores 17-12=5 bonus points.)


Place a marble on a space in the row or column of the previously placed marble but not on its or the previous marble's box.


===End===
The Lines: In addition to standard scoring, for each player, identify all lines of 5 or more horizontally, vertically, or diagonally consecutive marbles of their color, and add up their lengths. The player with the larger result scores bonus points equal to the difference. (For example, if Red's has a line of 5 and a line of 7, totaling 5+7+12, and Black has three lines of 5, totaling 5+5+5=15, then Black scores 15-12=3 bonus points.)


The game ends when no more marbles can be placed


If you got majority on a box you score points equal to its size
Biggest Areas & Lines: Both of the above scoring variants are combined.
 
e.g. a box sized of 6 where you have 4 marbles and opponent has 2 marbles would score you 6 points

Latest revision as of 06:01, 12 April 2024

Kulami is an abstract strategy game for 2 players. Players take turn placing marbles on a board assembled from 17 rectangular tiles, scoring points by having more marbles on those tiles than their opponent at the end of the game.

Setup

The board is randomly assembled from 17 rectangular tiles, each containing a number of holes in which marbles can be placed (4 2x3, 5 2x2, 4 1x3, 4 1x2), either into an 8x8 square or an irregular shape that fits in a 10x10 grid. Each player takes 28 marbles of their color (Red or Black).

Play

Players take turns playing a marble into an empty hole on the board, starting with Red. The first marble may go on any empty space. Each marble thereafter must be played in the same row or the same column as the opponent's previous move, but not on the same tile as either player's previous move. The game ends when all of the marbles have been played, or when a player has no legal spot in which to play a marble.

Scoring

Standard: Each tile is worth 1 point per space to the player with more marbles on it. (For example, if Red has 2 marbles and Black has 1 marble on a 2x2 tile, then Red scores 4 points.) A tile on which the players are tied is worth no points.


The Biggest Areas: In addition to standard scoring, for each player, count their marbles which form the largest horizontally- and vertically-connected area. The player with the larger result scores bonus points equal to the difference. (For example, if Red's largest area has 12 marbles and Black's largest area has 17 marbles, then Black scores 17-12=5 bonus points.)


The Lines: In addition to standard scoring, for each player, identify all lines of 5 or more horizontally, vertically, or diagonally consecutive marbles of their color, and add up their lengths. The player with the larger result scores bonus points equal to the difference. (For example, if Red's has a line of 5 and a line of 7, totaling 5+7+12, and Black has three lines of 5, totaling 5+5+5=15, then Black scores 15-12=3 bonus points.)


Biggest Areas & Lines: Both of the above scoring variants are combined.