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# Deck composition: 2 players: 1-7 3 players: 1-9 4 and 5 players: 1-10 All the cards are dealt, except in 2 players where 20 cards are dealt and 8 are removed from the game. | # Deck composition: 2 players: 1-7 3 players: 1-9 4 and 5 players: 1-10 All the cards are dealt, except in 2 players where 20 cards are dealt and 8 are removed from the game. | ||
# Playing the game: Regular rules for trick-taking game: must follow suit, trump (random on the first round, chose by the player who has the least score on all the others). Highest card of the trump takes the trick; in case of no trumps, highest card of the lead suit takes the trick. | # Playing the game: Regular rules for trick-taking game: must follow suit, trump (random on the first round, chose by the player who has the least score on all the others). Highest card of the trump takes the trick; in case of no trumps, highest card of the lead suit takes the trick. | ||
# Scoring: Number of tricks x 2 if you have not been captured by any cat. Number of tricks x 1 if you have been captured by 1 cat. Zero points if you have been captured by 2 cats. Number of tricks x 3 if you have been captured by all cats. After rounds = number of players, the player who has the most points is the winner. | # Scoring: Number of tricks x 2 if you have not been captured by any cat. Number of tricks x 1 if you have been captured by 1 cat. Zero points if you have been captured by 2 cats. Number of tricks x 3 if you have been captured by all cats. After rounds = number of players, the player who has the most points is the winner. | ||
# The Cats: | # The Cats: | ||
#* Black Cat: Capture the player who wins a certain trick. | #* Black Cat: Capture the player who wins a certain trick. | ||
#* Siamese Cat: Capture the player who wins a certain card. | #* Siamese Cat: Capture the player who wins a certain card. |
Revision as of 00:40, 5 February 2024
Cheez-Tricks is a trick-taking game where you should avoid some missions (or try to get them all for more points).
- Deck composition: 2 players: 1-7 3 players: 1-9 4 and 5 players: 1-10 All the cards are dealt, except in 2 players where 20 cards are dealt and 8 are removed from the game.
- Playing the game: Regular rules for trick-taking game: must follow suit, trump (random on the first round, chose by the player who has the least score on all the others). Highest card of the trump takes the trick; in case of no trumps, highest card of the lead suit takes the trick.
- Scoring: Number of tricks x 2 if you have not been captured by any cat. Number of tricks x 1 if you have been captured by 1 cat. Zero points if you have been captured by 2 cats. Number of tricks x 3 if you have been captured by all cats. After rounds = number of players, the player who has the most points is the winner.
- The Cats:
- Black Cat: Capture the player who wins a certain trick.
- Siamese Cat: Capture the player who wins a certain card.
- White Cat: Capture the first player who wins a certain amount of tricks
- Gray Cat: Capture the player that wins the most of a card/suit/tricks by the end of the round.
- Orange Cat: Capture the player that wins the least of a card/suit/tricks by the end of the round.
- Tuxedo Cat: Capture the player that wins exactly a certain amount of tricks by the end of the round.