This is a documentation for Board Game Arena: play board games online !
Tips frenchtarot: Difference between revisions
(Blanked the page) |
No edit summary |
||
Line 1: | Line 1: | ||
How To Win French Tarot | |||
In the game for each inning, the taker tricks and the defensive team tricks must be counted individually. And you have to get the total must be 91 points. | |||
To count the cards, attach a low card with a dressed card. | |||
The value of the cards is: | |||
3 Bouts are having worth of 5 points each | |||
A King is worth 5 points | |||
A Queen is worth of 4 points | |||
A Knight is worth of 3 points | |||
A Jack is worth 2 points | |||
The low cards and all remaining cardsin pairs are having the worth of 1 point. | |||
To win, the taker should reach a different score which is depending on the number of Oudlers you have: | |||
No Bout: 56 points | |||
1 Bout: 51 points | |||
2 Bouts: 41 points | |||
3 Bouts: 36 points | |||
Once the taker’s bet is successful, the player can take 25 points plus the difference in points comes between the score and the score they have to reach. | |||
The Example | |||
The taker in the game can take a Garde and score 51 points with having 1 Bout. They are getting a total is 55 points. The result is 29 points, such as 25 points + 4 points. Having taken a Garde total is multiplied by 2 with giving 58 points. | |||
Result: each player of the opponent team has lost 58 points given to the taker that is 174 points. | |||
If the taker has scored 45 points, they lose 6 points with a 31 points result in 25 points + 6 points. Otherwise, the result is multiplied by two, and the taker is losing 186 points and giving 62 points to each of the opponents. | |||
Therefore, at the end of the inning, the total score of all players must be equal to zero. | |||
Special Moves Of French Tarot | |||
The Small One At The End | |||
The player who keeps the Small One until the last round can win the last trick with ten more points and multiply according to the chosen bid. | |||
The Grand Slam | |||
To get the Grand Slam, you have to win every trick. This are must be announced by the taker once after they are looked at the dog. At this point, the taker has to start the inning and have the Excuse play it in the last round and keep it. | |||
The Grand Slam grants bonus points: | |||
Plus 400 points if taker announces and realizes it | |||
Plus 200 points if the taker does not announce it but realizes it. | |||
Minus 200 points if the taker announces but does not realize it. | |||
Gaming Tactics | |||
Foremost each of the players are needed to evaluate the strength of your hand of cards, including the number and strength of trumps, dressed cards, number of Bouts before announcing. | |||
The taker can use the six cards, and they put them aside to make precise cuts. | |||
A clear cut is measured when you have no card. Then it is allowing you to cut trumps and start to steal the dressed cards of suit from your opponents. | |||
A singleton you can get when you have only one card of a given suit. The players who are having not played their dressed cards at the first trick of the suit can get confident that they are you to get more cards of that suit and make you fall to the trap! | |||
The course of a Tarot inning is a race which is used to keep saving your valuable cards when getting the opponent team dressed cards. You can play the suits that force the opponents to cut at trumps to exhaust their trumps, but those forces your teammates to get their dressed cards. | |||
Chasing The Small One | |||
If a player has enough high-value trump cards, they have to try to chase the Small One by using the opening tricks with trumps. Then it is forcing the player to follow the trumps. | |||
The player who is having the Small One can be forced to get it. Suppose, if you do not have enough high-value trumps means, the player can play a higher trump, and you are allowing the teammate to play the Small One. | |||
A classical move is helping to play the 21 of trump when a teammate owns the Small One, and it allows the team to save it. | |||
Source: Casino With Bonus (casinowithbonus.com) author unknown. |
Revision as of 03:49, 31 January 2023
How To Win French Tarot In the game for each inning, the taker tricks and the defensive team tricks must be counted individually. And you have to get the total must be 91 points.
To count the cards, attach a low card with a dressed card.
The value of the cards is:
3 Bouts are having worth of 5 points each A King is worth 5 points A Queen is worth of 4 points A Knight is worth of 3 points A Jack is worth 2 points The low cards and all remaining cardsin pairs are having the worth of 1 point.
To win, the taker should reach a different score which is depending on the number of Oudlers you have:
No Bout: 56 points 1 Bout: 51 points 2 Bouts: 41 points 3 Bouts: 36 points Once the taker’s bet is successful, the player can take 25 points plus the difference in points comes between the score and the score they have to reach.
The Example
The taker in the game can take a Garde and score 51 points with having 1 Bout. They are getting a total is 55 points. The result is 29 points, such as 25 points + 4 points. Having taken a Garde total is multiplied by 2 with giving 58 points.
Result: each player of the opponent team has lost 58 points given to the taker that is 174 points.
If the taker has scored 45 points, they lose 6 points with a 31 points result in 25 points + 6 points. Otherwise, the result is multiplied by two, and the taker is losing 186 points and giving 62 points to each of the opponents.
Therefore, at the end of the inning, the total score of all players must be equal to zero.
Special Moves Of French Tarot The Small One At The End The player who keeps the Small One until the last round can win the last trick with ten more points and multiply according to the chosen bid.
The Grand Slam To get the Grand Slam, you have to win every trick. This are must be announced by the taker once after they are looked at the dog. At this point, the taker has to start the inning and have the Excuse play it in the last round and keep it.
The Grand Slam grants bonus points:
Plus 400 points if taker announces and realizes it Plus 200 points if the taker does not announce it but realizes it. Minus 200 points if the taker announces but does not realize it. Gaming Tactics Foremost each of the players are needed to evaluate the strength of your hand of cards, including the number and strength of trumps, dressed cards, number of Bouts before announcing.
The taker can use the six cards, and they put them aside to make precise cuts.
A clear cut is measured when you have no card. Then it is allowing you to cut trumps and start to steal the dressed cards of suit from your opponents. A singleton you can get when you have only one card of a given suit. The players who are having not played their dressed cards at the first trick of the suit can get confident that they are you to get more cards of that suit and make you fall to the trap! The course of a Tarot inning is a race which is used to keep saving your valuable cards when getting the opponent team dressed cards. You can play the suits that force the opponents to cut at trumps to exhaust their trumps, but those forces your teammates to get their dressed cards.
Chasing The Small One If a player has enough high-value trump cards, they have to try to chase the Small One by using the opening tricks with trumps. Then it is forcing the player to follow the trumps.
The player who is having the Small One can be forced to get it. Suppose, if you do not have enough high-value trumps means, the player can play a higher trump, and you are allowing the teammate to play the Small One.
A classical move is helping to play the 21 of trump when a teammate owns the Small One, and it allows the team to save it.
Source: Casino With Bonus (casinowithbonus.com) author unknown.