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Tips solarstorm: Difference between revisions
(3 tips (game start, resources, scavenging)) |
m (Slight tweak of my previous wording for concise-ness, and added a note on action tokens.) |
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Tip for game start: | Tip for game start: | ||
At the | At the outset, notice what cards you have and identify which room(s) will be the easiest for you and your teammates to divert power. Consider giving a card to a partner if it means they can divert on their turn. | ||
A note on resources: | A note on resources: | ||
Remember that, as in real life, resources are not endless! Therefore, try not to waste any by being forced to discard (holding more than 6 cards). You can choose to draw only one card at the end of your turn (draw a face-up card). | Remember that, as in real life, resources are not endless! Therefore, try not to waste any by being forced to discard (holding more than 6 cards at the end of your turn). You can choose to draw only one card at the end of your turn (choose to draw a face-up card). | ||
A note on scavenging: | A note on scavenging: | ||
Given you can only restart your turn/actions from a point after revealing information; if you're considering scavenging, it might make sense to scavenge at the beginning of your turn. Your success (or not) at scavenging can also help you determine your course of action. Remember that when successful, you can help yourself to either face-up or face-down resource cards; completely your choice (if you were lucky enough to get a 6, you could even pick one face-down and one face-up, or 2 face-up, or 2 face-down). | Given you can only restart your turn/actions from a point after revealing information; if you're considering scavenging, it might make sense to scavenge at the beginning of your turn. Your success (or not) at scavenging can also help you determine your course of action. Remember that when successful, you can help yourself to either face-up or face-down resource cards; completely your choice (if you were lucky enough to get a 6, you could even pick one face-down and one face-up, or 2 face-up, or 2 face-down). | ||
A note on action tokens: don't be afraid to take them (even at beginning of game)! It might be better to end your turn early and have more actions available for your next turn, especially if you don't quite have the right mix of resources. | |||
Hope that helped! Have fun :) | Hope that helped! Have fun :) |
Latest revision as of 19:02, 10 January 2023
Tip for game start: At the outset, notice what cards you have and identify which room(s) will be the easiest for you and your teammates to divert power. Consider giving a card to a partner if it means they can divert on their turn.
A note on resources: Remember that, as in real life, resources are not endless! Therefore, try not to waste any by being forced to discard (holding more than 6 cards at the end of your turn). You can choose to draw only one card at the end of your turn (choose to draw a face-up card).
A note on scavenging: Given you can only restart your turn/actions from a point after revealing information; if you're considering scavenging, it might make sense to scavenge at the beginning of your turn. Your success (or not) at scavenging can also help you determine your course of action. Remember that when successful, you can help yourself to either face-up or face-down resource cards; completely your choice (if you were lucky enough to get a 6, you could even pick one face-down and one face-up, or 2 face-up, or 2 face-down).
A note on action tokens: don't be afraid to take them (even at beginning of game)! It might be better to end your turn early and have more actions available for your next turn, especially if you don't quite have the right mix of resources.
Hope that helped! Have fun :)