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Gamehelpristiseiska: Difference between revisions

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(Created page with "Ristiseiska (seven of clubs in English) is a game played with a standard 52-card deck where the goal is to get rid of your cards. == Gameplay == The whole deck is dealt to fo...")
 
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  5. Five or below may be play if the card above in value has been played.
  5. Five or below may be play if the card above in value has been played.


A player must play a card if they can. If a player cannot play a card during their turn, they must take the penalty token. This token is worth negative 25 points at the end of the round.
A player must play a card if they can. If a player cannot play a card during their turn, they must take the penalty token. This token is worth -21 points at the end of the round.


If an ace or a king is played, the player may immediately play another card (but don't have to).
If an ace or a king is played, the player may immediately play another card (but don't have to).


When one player has played all their cards, the round is scored. Each card in hand is worth their value in negative points (ace is worth 14 points).
When one player has played all their cards, the round is scored. Each card in hand is worth their value in negative points (ace is worth -1 point).


The game ends when one player reaches the predetermined number of negative points (usually -100 or -200). The player with the least negative points wins. If no one has reached the negative point target yet, another hand is dealt.
The game ends when one player reaches the predetermined number of negative points (usually -100 or -200). The player with the least negative points wins. If no one has reached the negative point target yet, another hand is dealt.

Revision as of 00:27, 19 August 2022

Ristiseiska (seven of clubs in English) is a game played with a standard 52-card deck where the goal is to get rid of your cards.

Gameplay

The whole deck is dealt to form the players' hands. Players take turns playing one of the cards from their hands. The player with the seven of clubs begins and must start with this card.

1. Seven may always be played.
2. Six may be played if the seven of the same suit has been played.
3. Eight may be played if the six of the same suit has been played.
4. Nine or above may be played if the card below in value has been played.
5. Five or below may be play if the card above in value has been played.

A player must play a card if they can. If a player cannot play a card during their turn, they must take the penalty token. This token is worth -21 points at the end of the round.

If an ace or a king is played, the player may immediately play another card (but don't have to).

When one player has played all their cards, the round is scored. Each card in hand is worth their value in negative points (ace is worth -1 point).

The game ends when one player reaches the predetermined number of negative points (usually -100 or -200). The player with the least negative points wins. If no one has reached the negative point target yet, another hand is dealt.