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Gamehelpsimplicity: Difference between revisions

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(Corrected scoring information for Parks and added information for end game.)
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Simplicity
Simplicity


OBJECT OF THE GAME:
GAME SETUP:
The first round the player order is drawn and shown right of the planning board. The player who plays last marks one line on the planning board with the demolition token. This row will not be played.
The first round the player order is drawn and shown right of the planning board. The player who plays last marks one line on the planning board with the demolition token. This row will not be played.


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Buildings
BUILDING TYPES:
 
There are four different building types.


There are four different building types:
- Blue
- Blue
- Orange
- Orange
- Purple
- Purple
- Yellow
- Yellow


For the number of orthogonal adjacent buildings of the same color, you get 1 point per tile per player marker that is on the group of buildings.
For the number of orthogonally adjacent buildings of the same color, you get one point per tile per player marker that is on the group of buildings.
So if you have 3 adjacent buildings in Purple, with two of your player markers on it, you get 3 x 2 = 6 points.
So if you have three adjacent buildings in Purple, with two of your player markers on it, you get six points (3 x 2 = 6).
 


Furthermore there are parks.


Parks  
PARKS:  


In the end of the game a player gets the following number of points for each different orthogonal adjacent building type:  
In the end of the game a player gets the following number of points for each different orthogonal adjacent building type:  
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Adjacent color markers
Adjacent color markers


Everytime a new building is placed on the board, the building is marked with a marker of the players colour.
Every time a new building is placed on the board, the building is marked with a marker of the players colour.
At the end of the game, each player gets 3 points for each pair of orthogonally adjacent markers. (Markers can be used in multiple pairs)
At the end of the game, each player gets 3 points for each pair of orthogonally adjacent markers. (Markers can be used in multiple pairs)


The game ends after 5 rounds.
The game ends after 5 rounds.

Revision as of 01:50, 25 March 2022

Simplicity

OBJECT OF THE GAME:

GAME SETUP: The first round the player order is drawn and shown right of the planning board. The player who plays last marks one line on the planning board with the demolition token. This row will not be played.

The player who plays last in the one round, starts the next round.

The game board contains 5 different figures. The building next to the planning board can be placed on positions on the game board with the same figure(s) as on the same line of the planning board. The players in player order pick a building from a line next to the the planning board and place it on the game board on the corresponding figure.


BUILDING TYPES:

There are four different building types: - Blue - Orange - Purple - Yellow

For the number of orthogonally adjacent buildings of the same color, you get one point per tile per player marker that is on the group of buildings. So if you have three adjacent buildings in Purple, with two of your player markers on it, you get six points (3 x 2 = 6).


PARKS:

In the end of the game a player gets the following number of points for each different orthogonal adjacent building type: 1 building: 2 points 2 buildings: 4 points 3 buildings: 9 points 4 buildings: 16 points


Adjacent color markers

Every time a new building is placed on the board, the building is marked with a marker of the players colour. At the end of the game, each player gets 3 points for each pair of orthogonally adjacent markers. (Markers can be used in multiple pairs)

The game ends after 5 rounds.