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Gamehelpnorsemen

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Overview

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Turn

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Resources

The resources you have access to are based on your Longship locations

Resources are not spent, instead they simply need to be available to you, so as long as they are then you can use the same resource as many times as desired

Having said that, if an action requires multiple of the same resource, you need access to that many in order to use that many, i.e. you cannot have access to just one and use an action which requires three

You can use a single trade per action in order to gain a single copy of a resource you are missing

You may also find a special resource, Lore Icons, these are available if it is on your Route but does NOT need to have a Longship at that exact location

Some Exploration cards also have permanent resources shown under their banner which are always available to you with no requirement


Ladders

The four Ladders are where components are locked off at the start of the game

Whenever an action lets you produce one or more of these components, pick a ladder and pay the cost above the component to move it up one space

You can move a component up as many spaces as you can afford, and each space can hold multiple components

When you pay the final step of the ladder and move it off, it then becomes part of your supply

You do not need to move components in any particular order


Territories

A Territory card along with its matching board space are collectively known as a Territory (you cannot have one without the other)

Each Territory can hold 1 Fort and 1 Settlement and 1 Lawspeaker at most

Each Territory has a unique Thing action, which you can use a Lawspeaker to trigger

A Lawmaker used to trigger a Thing action cannot be moved afterwards

If you build a Fort in a Territory which already has a Fort, the owner of the previous Fort gets its Territory Bonus

If you build a Settlement in a Territory which already has a Settlement, the owner of the previous Settlement gets its Territory Bonus

If you perform a Thing in a Territory, all players who also permed the Thing in that Territory gain its Territory Bonus

Starting Territories do not have a space for Forts to be built at them