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Gamehelptimelinetwist: Difference between revisions

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(Very basic summary of the game)
 
(Revised understanding of game mechanics.)
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== Object of the Game ==
== Object of the Game ==
Take turns to build a pyramid by placing events in the proper timeline.  Try to offer wide berth between events to more easily place other chronologically upwards.
Take turns to build ideally a singular timeline the spans the ages.


== Turn Play ==
== Turn Play ==


You may choose to discard one of your cards if it matches the Discard.
'''Play something that occurs before or after the bottom timeline ideally close to the current ends of the dates.'''


'''Play something that occurs before or after the bottom timeline or play something on a higher level where there are available spots between.'''
If a card doesn't match but fits between times it appears on a second row, this row is worth less points.


Only by placing all the card in an upper row can you climb higher on the pyramid.
If a card doesn't fit between either timelines it is turned.  This card may not be used and should be discarded when possible.


''When you add more to the base means you have to add more events to the level just above.''
Perform this action up to twice a turn.
 
Perform this action up to twice a turn.  If you can not place the card properly in a timeline it will turned, this card may not be used and should be discarded whenever possible.

Revision as of 09:59, 13 May 2024

Object of the Game

Take turns to build ideally a singular timeline the spans the ages.

Turn Play

Play something that occurs before or after the bottom timeline ideally close to the current ends of the dates.

If a card doesn't match but fits between times it appears on a second row, this row is worth less points.

If a card doesn't fit between either timelines it is turned. This card may not be used and should be discarded when possible.

Perform this action up to twice a turn.