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Gamehelpfilltherows

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Fill the Rows: City Planning

Goal: Score the most points by approving development permits across four city districts.

Districts:

Residential (Red, Ascending 2®12)

Greenbelt (Green, Ascending 2®12)

Commercial (Gray, Descending 12®2)

Industrial (Brown, Descending 12®2)

Dice:

2 Gold dice = Federal Funding

4 District dice = Local Investment

Turn:

1. Active planner rolls all eligible dice.

2. All players may approve one permit using the sum of the gold dice or skip.

3. Active planner may approve one additional permit using a district die + one gold die or skip.

Rules:

Permits must be placed in order. Final blocks require 4+ permits. Closed districts cannot be used.

Penalties:

If the active planner skips both phases, take a NIMBY penalty (–5) or use a once-per-game Hail Mary

(re-roll).

End Game:

Triggered when 2 districts are closed or a player reaches 3 penalties.

Scoring:

Each district scores n(n+1)/2 where n is permits (+1 if you closed it). Subtract penalties.