This is a documentation for Board Game Arena: play board games online !
Gamehelptaluva
(Redirected from Gamehelpcouptaluva)
Jump to navigation
Jump to search
Quick Help
😡 Account issue? Contact Board Game Arena support regarding ELO, karma, penalties, reputation, etc.
🧊 Slow 3D performance? Not a bug. Taluva uses an older, inefficient 3D technology which does not work well on mobile devices. It is strongly recommend to play on a desktop.
🪲 Other game issue? View and report bugs in Taluva.
Overview
- Players take turns to place volcano tiles and settlements on an island emerging in the South Pacific.
- The first player to build all their buildings of two types wins.
Tile: 3 hexagonal spaces; one
and two other terrain types from: , , , , .Buildings: temples
, towers , and hutsSettlement: a group of one or more buildings of the same colour on adjacent spaces.
Setup
- Each player receives , , and .
- 12 tiles per player are shuffled face-down into a draw pile.
Game play
Tile placement
- A tile is randomly selected.
- Select the space and orientation of .
Expand the landscape
Place the tile touching at least one edge of an existing 1st-level tile.
Volcanic eruption
- Place the on top of an existing .
- Must have in a different direction.
- Must have spaces under both its terrain spaces.
- Any covered are destroyed and remain out of play.
- Cannot destroy , or an entire settlement.
Building placement
Place buildings on empty terrain space(s) of any one terrain type (not
).Build a Hut
- Place on a 1st-level space not adjacent to any of your existing settlements.
Build a Temple
- Place adjacent to one of your existing settlements that occupies at least 3 spaces.
- Existing settlement must not already have a .
Build a Tower
- Place adjacent to one of your existing settlements and on a 3rd-level (or higher) space.
- Existing settlement must not already have a .
Expand a settlement
- Place adjacent to one of your existing settlements on all spaces of that terrain type.
- 1st-level ⇨ , 2nd-level ⇨ , 3rd-level ⇨ etc.
- Cannot build more than available.
Example
Expand one settlement into all
:
1
1
1
1
2
Note
Two settlements may join such that there are >
or > in the same settlement.
1
1
1
2
1
3
1
2
2
4
1
2
Game end
- The first player to build all buildings of two types wins immediately.
- Otherwise the game ends when there are no more tiles to play.
Tiebreaks
- Most
- Most
- Most
BGA tiebreak score = 1000 points /
+ 100 points / + 1 point /