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In Ticket To Ride, you want to collect as many points as possible, while reducing your opponent's opportunity to collect points.
{| class="wikitable sortable" style="width:auto;float:left;margin-right:2rem;margin-bottom:1rem;font-weight:bold;background:#F5F4F4;" border="2"
|+USA Destination Tickets
|-style="font-weight:bold;color:#000;"
!style="writing-mode:vertical-rl;transform:rotate(180deg);color:#9E0014;"|'''Classic'''
!style="writing-mode:vertical-rl;transform:rotate(180deg);color:#20A14E;"|'''1910'''
!style="writing-mode:vertical-rl;transform:rotate(180deg);color:#01688C;"|'''Big Cities'''
!style="writing-mode:vertical-rl;transform:rotate(180deg);color:#231F20;"|'''Mega'''
!From !! To !!Points
|-style="color:#9E0014;"
|✅||  ||✅||✅|| Boston ||style="color:#01688C;"|''Miami'' ||12
|-style="color:#231F20;"
|  ||  ||  ||✅|| Boston || Washington ||4
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Calgary || Nashville ||14
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Calgary || Phoenix ||13
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Calgary || Salt Lake City ||7
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Chicago'' || Atlanta ||5
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Chicago'' || Boston ||7
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Chicago'' || New Orleans ||7
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Chicago'' ||style="color:#01688C;"|''New York'' ||5
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Chicago'' || Santa Fe ||9
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Dallas'' ||style="color:#01688C;"|''New York'' ||11
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Denver || El Paso ||4
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Denver || Pittsburgh ||11
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Denver || Saint Louis ||6
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Duluth ||style="color:#01688C;"|''Dallas'' ||7
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Duluth || El Paso ||10
|-style="color:#9E0014;"
|✅||  ||✅||✅|| Duluth ||style="color:#01688C;"|''Houston'' ||8
|-style="color:#9E0014;"
|✅||  ||✅||✅|| Helena ||style="color:#01688C;"|''Los Angeles''||8
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Houston'' || Washington ||10
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Kansas City || Boston ||11
|-style="color:#9E0014;"
|✅||  ||✅||✅|| Kansas City ||style="color:#01688C;"|''Houston'' ||5
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Las Vegas ||style="color:#01688C;"|''New York'' ||19
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Las Vegas ||style="color:#01688C;"|''Miami'' ||21
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Los Angeles'' || Atlanta ||15
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Los Angeles'' || Calgary ||12
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Los Angeles'' ||style="color:#01688C;"|''Chicago'' ||16
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Los Angeles'' ||style="color:#01688C;"|''Miami'' ||20 <span style="color:#231F20">⇨ 19</span>
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Los Angeles'' ||style="color:#01688C;"|''New York'' ||21 <span style="color:#231F20">⇨ 20</span>
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Los Angeles'' || Oklahoma City ||9
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Montréal || Atlanta ||9
|-style="color:#231F20;"
|  ||  ||✅||✅|| Montréal ||style="color:#01688C;"|''Chicago'' ||7
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Montréal ||style="color:#01688C;"|''Dallas'' ||13
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Montréal || New Orleans ||13
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Montréal || Raleigh ||7
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Nashville ||style="color:#01688C;"|''New York'' ||6
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''New York'' || Atlanta ||6
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''New York'' ||style="color:#01688C;"|''Miami'' ||10
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Omaha || New Orleans ||8
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Phoenix || Boston ||19
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Pittsburgh || New Orleans ||8
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Portland ||style="color:#01688C;"|''Houston'' ||16
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Portland || Nashville ||17
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Portland || Phoenix ||11
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Portland || Pittsburgh ||19
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Saint Louis ||style="color:#01688C;"|''Miami'' ||8
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Salt Lake City ||style="color:#01688C;"|''Chicago'' ||11
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Salt Lake City || Kansas City ||7
|-style="color:#9E0014;"
|✅||  ||  ||✅|| San Francisco || Atlanta ||17
|-style="color:#20A14E;"
|  ||✅||  ||✅|| San Francisco || Sault St. Marie ||17
|-style="color:#20A14E;"
|  ||✅||  ||✅|| San Francisco || Washington ||21
|-style="color:#20A14E;"
|  ||✅||✅||✅|| Sault St. Marie ||style="color:#01688C;"|''Miami'' ||12
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Sault St. Marie || Nashville ||8
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Sault St. Marie || Oklahoma City ||9 <span style="color:#231F20">⇨ 8</span>
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Seattle'' || Las Vegas ||10
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Seattle'' ||style="color:#01688C;"|''Los Angeles''||9
|-style="color:#9E0014;"
|✅||  ||✅||✅||style="color:#01688C;"|''Seattle'' ||style="color:#01688C;"|''New York'' ||22 <span style="color:#231F20">⇨ 20</span>
|-style="color:#20A14E;"
|  ||✅||✅||✅||style="color:#01688C;"|''Seattle'' || Oklahoma City ||14
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Toronto || Charleston ||6
|-style="color:#9E0014;"
|✅||  ||✅||✅|| Toronto ||style="color:#01688C;"|''Miami'' ||10
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Vancouver || Denver ||11
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Vancouver || Duluth ||13
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Vancouver || Montréal ||20
|-style="color:#231F20;"
|  ||  ||  ||✅|| Vancouver || Portland ||2
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Vancouver || Santa Fe ||13
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Washington || Atlanta ||4
|-style="color:#9E0014;"
|✅||  ||✅||✅|| Winnipeg ||style="color:#01688C;"|''Houston'' ||12
|-style="color:#9E0014;"
|✅||  ||  ||✅|| Winnipeg || Little Rock ||11
|-style="color:#231F20;"
|  ||  ||  ||✅|| Winnipeg || Omaha ||6
|-style="color:#20A14E;"
|  ||✅||  ||✅|| Winnipeg || Santa Fe ||10
|-style="color:#231F20;"
!style="color:#9E0014;"|'''30'''!!style="color:#20A14E;"|'''35'''!!style="color:#01688C;"|'''35'''!!'''69'''!!'''27'''!!'''30'''!!'''⇨ 754'''
|}


You collect points in three ways:
== Destination Tickets ==
1. Build railroads
    a. Each railroad segment you build earns 1-15 points.
    b. Longer railroads are worth significantly more points than shorter railroads
2. Complete tickets
    a. Each ticket requires you to connect two cities before the game ends. The greater the distance between cities, the more points you get.
    b. Tickets are risky! If the game ends before you connect the cities, you lose points equal to the ticket's value.
3. Earn the longest railroad prize (10 points)


You can limit your opponent's ability to collect points in two ways:
*- Destination tickets with nearby cities need fewer train cars
1. End the game earlier
*- Tickets can be risky! Be sure you can complete your tickets with your remaining car pieces before taking more.
    a. The game ends when you have two railroad cars remaining. The fewer turns it takes to use up your cars, the more control you have over the end time.
    b. To avoid being caught off guard by an early game end, keep watch on the number of cars and color cards in your opponents' hands
2. Block their path
    a. Building railroads early may allow you to claim your preferred routes, leaving your opponent to take inconvenient detours
    b. To avoid being blocked, identify critical choke points in your route, and claim them early
    c. Many players consider deliberate blocking (when you take a segment that interferes with your opponent without actually helping you) to be unsporting.


== Train Car Cards ==


--- More advanced tips ---
*- You can use locomotives to to replace any color (e.g. a 6-car route can be completed only 5 matching cards and one locomotive)
*- Draw face-down train car cards to draw up to two multi-color cards per turn
*- Avoid face-up multi-color unless it's an emergency or you would hold more cards than your remaining car pieces


A. Choose tickets wisely
== Train Car Pieces ==
    - Complete your tickets: it's worth double the official point value, because of the points you lose if you don't complete it
    - Try to get tickets with nearby start and end points. Make sure you can join up all of the required cities with your 45 train cars (leaving plenty of spare for detours)
    - If you successfully complete a big coast-to-coast route (e.g. NY-LA or Seattle-Miami), you may be able to draw many more tickets and add them on easily
    - Drawing tickets late in the game, when you have little time to adapt your route to an inconvenient one, is risky


B. Longer routes are better than shorter ones
You only play 45 train cars.
    - You get more points per train car
    - You can reach your destination in fewer turns


C. Rainbow cards are powerful
For reference, Vancouver to Los Angeles to Miami to Montreal is 42 trains if you hit the absolutely most efficient route.
    - Use rainbow cards to:
(It is 43 trains by the Northern route.)
      - Complete longer routes for more points (e.g. a 6-car route with only 5 matching cards)
Any detour that makes the train more than 3 cars longer and the whole route is impossible.
      - Alter your route flexibly (to detour around your opponent, or extend your route to collect new tickets)
      - End the game faster (helping you use up odd color cards, instead of having to draw more)
    - Normally, you can only take 1 rainbow card instead of 2 regular cards. However, if you draw frequently from the face-down deck, you will likely get some rainbows for "free".


D. Choose your timing wisely
*- Claim longer routes to gain more points per car
    - If you were playing Ticket to Ride solo, you would wait until the very end of the game to build, when you had drawn all the color cards and tickets you wanted and knew exactly where to go and how to get there
 
    - In a real game with opponents, you face a challenging choice:
'''Choose your timing wisely'''
      - Commit to a path too soon, and expect to be frustrated when you don't draw the correct color cards to complete it later
*- Without opponents, you would first draw 45 train car cards of the colors you want and only then play your 45 cars.
      - Build too late, and your opponent may lay claim to critical routes and block you (or worse, end the game before you build!)
*- With opponents, some of the routes you want will be claimed before you can claim them, so you need to balance claiming routes early with using cards efficiently.
**- Claim routes too late, and your opponent may claim critical routes that block you (or worse, end the game before you can play your cars!)
 
== Competition ==
 
Other than maximising your points, you can also limit your opponent's ability to collect points by:
 
'''Ending the game quickly'''
*- The last round is triggered when any player has two or fewer train car pieces remaining.
*- Play more cars per turn by claiming longer routes.
 
'''Claiming routes to 'block' your opponent'''
*- Claiming routes early may allow you to claim your preferred routes, leaving your opponent to take inconvenient detours.
*- To avoid being blocked yourself, identify critical choke points in your route, and claim them early.
**-- ''N.B. Some players, as in any other game, consider deliberate blocking - when you take a segment that interferes with your opponent without actually helping you - to be unsporting, but it can be considered a crucial strategy in a competitive format.''
 
'''Drawing train car cards of a color that you opponent needs'''
*- Where an opponent is collecting cards of a certain color (for example for a 6-length route), or there is a gap in their route of a certain color, you can draw that color so that your opponent has to:
*- Use more turns to draw the cards they need.
*- Use any multi-color cards they hold.
*- Make it harder for them to complete their routes.
 
In higher level games, the typical strategy is to draw a lot of face-down cards to collect as many multi-color as possible and complete as many long routes as you can to connect your destinations and claim the longest route bonus. With this strategy it is often possible to win with only 2 low scoring tickets.
 
== Board facts ==
 
* Each color has 27 spaces.
* Each color has one 6 route.
* 6/8 colors have one 5, two 4, two 3 and one 2.
* White and green have an extra 5 and 2 and one less 4 and 3.
 
{| class="wikitable" style="width:max-content;"
|+27 spaces per color
!style="text-align:right;"|White and Green
!style="text-align:left;"|Black, Orange, Red, Yellow, Purple, Blue
|-
|style="text-align:right;"|<span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃🚃</span> 6
 
<span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃</span> 5
 
<span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃</span> 5
 
<span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃</span> 4
 
<span style="font-size:2rem;line-height:0.8;">🚃🚃🚃</span> 3
 
<span style="font-size:2rem;line-height:0.8;">🚃🚃</span> 2
 
<span style="font-size:2rem;line-height:0.8;">🚃🚃</span> 2
 
|style="text-align:left;"|6 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃🚃</span>
 
5 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃🚃</span>
 
4 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃</span>
 
4 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃🚃</span>
 
3 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃</span>
 
3 <span style="font-size:2rem;line-height:0.8;">🚃🚃🚃</span>
 
2 <span style="font-size:2rem;line-height:0.8;">🚃🚃</span>
|}

Latest revision as of 00:59, 27 January 2024

USA Destination Tickets
Classic 1910 Big Cities Mega From To Points
Boston Miami 12
Boston Washington 4
Calgary Nashville 14
Calgary Phoenix 13
Calgary Salt Lake City 7
Chicago Atlanta 5
Chicago Boston 7
Chicago New Orleans 7
Chicago New York 5
Chicago Santa Fe 9
Dallas New York 11
Denver El Paso 4
Denver Pittsburgh 11
Denver Saint Louis 6
Duluth Dallas 7
Duluth El Paso 10
Duluth Houston 8
Helena Los Angeles 8
Houston Washington 10
Kansas City Boston 11
Kansas City Houston 5
Las Vegas New York 19
Las Vegas Miami 21
Los Angeles Atlanta 15
Los Angeles Calgary 12
Los Angeles Chicago 16
Los Angeles Miami 20 ⇨ 19
Los Angeles New York 21 ⇨ 20
Los Angeles Oklahoma City 9
Montréal Atlanta 9
Montréal Chicago 7
Montréal Dallas 13
Montréal New Orleans 13
Montréal Raleigh 7
Nashville New York 6
New York Atlanta 6
New York Miami 10
Omaha New Orleans 8
Phoenix Boston 19
Pittsburgh New Orleans 8
Portland Houston 16
Portland Nashville 17
Portland Phoenix 11
Portland Pittsburgh 19
Saint Louis Miami 8
Salt Lake City Chicago 11
Salt Lake City Kansas City 7
San Francisco Atlanta 17
San Francisco Sault St. Marie 17
San Francisco Washington 21
Sault St. Marie Miami 12
Sault St. Marie Nashville 8
Sault St. Marie Oklahoma City 9 ⇨ 8
Seattle Las Vegas 10
Seattle Los Angeles 9
Seattle New York 22 ⇨ 20
Seattle Oklahoma City 14
Toronto Charleston 6
Toronto Miami 10
Vancouver Denver 11
Vancouver Duluth 13
Vancouver Montréal 20
Vancouver Portland 2
Vancouver Santa Fe 13
Washington Atlanta 4
Winnipeg Houston 12
Winnipeg Little Rock 11
Winnipeg Omaha 6
Winnipeg Santa Fe 10
30 35 35 69 27 30 ⇨ 754

Destination Tickets

  • - Destination tickets with nearby cities need fewer train cars
  • - Tickets can be risky! Be sure you can complete your tickets with your remaining car pieces before taking more.

Train Car Cards

  • - You can use locomotives to to replace any color (e.g. a 6-car route can be completed only 5 matching cards and one locomotive)
  • - Draw face-down train car cards to draw up to two multi-color cards per turn
  • - Avoid face-up multi-color unless it's an emergency or you would hold more cards than your remaining car pieces

Train Car Pieces

You only play 45 train cars.

For reference, Vancouver to Los Angeles to Miami to Montreal is 42 trains if you hit the absolutely most efficient route. (It is 43 trains by the Northern route.) Any detour that makes the train more than 3 cars longer and the whole route is impossible.

  • - Claim longer routes to gain more points per car

Choose your timing wisely

  • - Without opponents, you would first draw 45 train car cards of the colors you want and only then play your 45 cars.
  • - With opponents, some of the routes you want will be claimed before you can claim them, so you need to balance claiming routes early with using cards efficiently.
    • - Claim routes too late, and your opponent may claim critical routes that block you (or worse, end the game before you can play your cars!)

Competition

Other than maximising your points, you can also limit your opponent's ability to collect points by:

Ending the game quickly

  • - The last round is triggered when any player has two or fewer train car pieces remaining.
  • - Play more cars per turn by claiming longer routes.

Claiming routes to 'block' your opponent

  • - Claiming routes early may allow you to claim your preferred routes, leaving your opponent to take inconvenient detours.
  • - To avoid being blocked yourself, identify critical choke points in your route, and claim them early.
    • -- N.B. Some players, as in any other game, consider deliberate blocking - when you take a segment that interferes with your opponent without actually helping you - to be unsporting, but it can be considered a crucial strategy in a competitive format.

Drawing train car cards of a color that you opponent needs

  • - Where an opponent is collecting cards of a certain color (for example for a 6-length route), or there is a gap in their route of a certain color, you can draw that color so that your opponent has to:
  • - Use more turns to draw the cards they need.
  • - Use any multi-color cards they hold.
  • - Make it harder for them to complete their routes.

In higher level games, the typical strategy is to draw a lot of face-down cards to collect as many multi-color as possible and complete as many long routes as you can to connect your destinations and claim the longest route bonus. With this strategy it is often possible to win with only 2 low scoring tickets.

Board facts

  • Each color has 27 spaces.
  • Each color has one 6 route.
  • 6/8 colors have one 5, two 4, two 3 and one 2.
  • White and green have an extra 5 and 2 and one less 4 and 3.
27 spaces per color
White and Green Black, Orange, Red, Yellow, Purple, Blue
🚃🚃🚃🚃🚃🚃 6

🚃🚃🚃🚃🚃 5

🚃🚃🚃🚃🚃 5

🚃🚃🚃🚃 4

🚃🚃🚃 3

🚃🚃 2

🚃🚃 2

6 🚃🚃🚃🚃🚃🚃

5 🚃🚃🚃🚃🚃

4 🚃🚃🚃🚃

4 🚃🚃🚃🚃

3 🚃🚃🚃

3 🚃🚃🚃

2 🚃🚃