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Gamehelpbriscola

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Overview

  • Italian deck: 40 cards (no 8910).
  • French deck: remove 8910.
  • 120 points/round ⇨ > 60 points wins the round.
  • 1st player/team to win 3 rounds wins the game.

Communication

  • Teammates are generally allowed to communicate except for the very first hand of the game.
  • Do not tell your partner exactly what cards you have.
    • e.g. 'I have a Briscola', not 'I have the Briscola Ace'.
  • If you prefer no communication for the entire game, please agree this with the other players before starting the game.

Game play

  • Deal 3 cards/player.
  • One card turned face up, its suit is the Briscola (trump) suit.
  • Player on the dealer's left starts.
  • Players take turns to play a card in clockwise order.
  • Do not have to follow the lead card suit.
  • Highest Briscola (trump), else highest of the lead suit wins the trick.
  • Taker scores points from each card e.g. A♣3♣ = 21 points.
  • Taker leads the next trick.
  • Taker draws the last card in the deck.
  • Last player takes the face up Briscola from the start of the game.
  • Play continues as normal with the final 3 cards until all players have no cards left.

Scoring

Italian rank A 3 Re Cavallo Fante 7 6 5 4 2
French rank K Q J
Points 11 10 4 3 2 0

Options

Number of players
2
3
4

2playersv2players

Team members
Random team
  • Players will be randomly paired into teams.
1/2 vs 3/4
  • First and second players at the table forms a team.
  • Third and fourth forms the other team.
  • Custom team order is available only in friendly mode.
1/3 vs 2/4
  • First and third players at the table forms a team.
  • Second and fourth forms the other team.
  • Custom team order is available only in friendly mode.
1/4 vs 2/3
  • First and fourth players at the table forms a team.
  • Second and third forms the other team.
  • Custom team order is available only in friendly mode.
5
Bidding mode
Rank → points
  • Initially, each player bids the partner's trump rank, starting from A to 2.
  • If a player bids 2, then the bidders must bid the number of points to win after that point.
Points only
  • Each player bids the number of points to win.
Kitty
  • Each player receives 7 cards.
  • After declaring the trump suit but before declaring the partner, the highest bidder:
    • picks up 5 cards in the kitty
    • discards 5 cards in hand
  • The bidder scores discarded cards.
Game length
Short game
  • 3 points in Briscola
  • 5 rounds in Briscola Chiamata
Long game
  • 5 points in Briscola
  • 10 rounds in Briscola Chiamata
Open mode
  • Reveal all hands and the top card of the deck.
Trump exchange
  • After winning a trick, 7 of trumps can be exchanged with the higher face-up trump, or
    • 2 of trumps can be exchanged with the face-up trump which ranks between 4 and 7.
  • Trump exchange can be done only once per trick.
  • Exchange cannot be done after the deck is exhausted.
Round variant
Disabled
High score bonus
  • If the winning side captures at least 91 points, they score 2 game points.
  • If the winning side captures all point cards, they win the game immediately.
Conquest
  • If a player has A, 3 and K (Re) of trumps in hand, they win the round immediately.
Skip uneventful final tricks
Count round points
  • Display captured points during the round.