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Gamehelpauctionland

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Note: the words 'land' and 'land tile' are used interchangably.

Turn summary: Each turn, claim land for yourself, pondering the prices versus the benefits. Select land, pay for skipped land, then place the land.

If you place the 4th land tile in a line, you get a bonus land! (Maximum once per player per turn.)

Next, auction land, maybe buy back land, and when it's placed there might be another bonus land!

If anyone has a 4x4 grid, the game ends. Otherwise, flip over new land and keep going.


At the end of the game, you want a big group of theme park land, lots of separate housing/forest land,


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Turn details:


CLAIM LAND!

At the start of your turn, choose any land tile in the market row. The 'oldest' one is free. If you want any other land tile, you must place 1 money on each land tile you skip. When choosing a land, take any money previously-placed on it.


Place land:

Your first land starts your 4x4 grid, but in the end it might be in any position on the grid.

Subsequent lands must be placed touching an edge of a previously-placed land. You can rotate lands freely. Your grid of tiles cannot grow longer than 4 in any direction.


AUCTION LAND!

Choose land, just like when you claimed a land to place. Place 1 money onto each land tile you skip.

In a 2-player game, the other player simply makes one single bid.

With 3+ players, ALL other players are now 'active' and any other player may make a big (higher than the previously-highest) until everyone runs out of time or passes. NOTE: FULL TURN BASED FUNCTIONALITY COMING LATER.


Buy back?


The auctioneer can EITHER collect the bid amount of money from the highest bidder, or give them that highest bid plus one more coin. Whoever pays takes the land tile and places it.


BONUS LAND?


If you ever place the 4th land in a line, you immediately get a bonus land! Choose land from the market row, paying 1 money onto each land you skip.


You can only get one bonus land per turn. (This means you can theoretically place a mximum of 3 lands on your own turn, or 2 lands during someone elses.)


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Scoring:


How many land tiles are in your biggest contiguous theme park shape? Score some amount. (Check scoring grid)

How many land tiles have water touching the edge of your grid? Score some amount. (Check that same scoring grid.)

How many separate housing shapes are there? How many separate forest shapes? Multiply those 2 numbers together and score that amount.


E.g. Bonnie-Beth has 7 tiles with housing and 6 tiles with forests. However, two forest shapes are touching. She scores 7x5=35pts.


Some land has icons. The positions of these icons doesn't matter.


Consider icon A. Whoever has the most gets [20] pts, and 2nd/3rd get [10]/[5] pts. If multiple players tie for a position, they get full pts but skip the next position. If 3+ players tie for first place, no-one else gets anything.

Most pts wins.


Money breaks ties.