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Your game mobile version: Difference between revisions

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== Touchscreen compatibility ==
== Touchscreen compatibility ==


When your game is running on a touchscreen device, the global CSS class "touch-device" is added to the root HTML element (and "notouch-device" is added in the contrary).
Most of your game should work with touchscreen device.
 
Note : When your game is running on a touchscreen device, the global CSS class "touch-device" is added to the root HTML element (and "notouch-device" is added in the contrary).
 
What may not work :
* ":hover" CSS switch. Because there is no mouse, ":hover" won't be triggered. This is not an issue unless it is needed to play the game. In addition, some touch device considers that a short touch must trigger a ":hover" (and should apply corresponding CSS), which can block an interaction in your game. We advise you to explicitely disable ":hover" effects when your game is running on a touchscreen device.

Revision as of 13:49, 26 December 2015

Board Game Arena is now adaptated for Mobiles and Tablets too.

This is very easy to have a mobile version of the game you developed with BGA Studio. In fact, your game is probably already 100% playable on mobile.

However, to provide your players the best experience, you should follow the 2 advices below.


Touchscreen compatibility

Most of your game should work with touchscreen device.

Note : When your game is running on a touchscreen device, the global CSS class "touch-device" is added to the root HTML element (and "notouch-device" is added in the contrary).

What may not work :

  • ":hover" CSS switch. Because there is no mouse, ":hover" won't be triggered. This is not an issue unless it is needed to play the game. In addition, some touch device considers that a short touch must trigger a ":hover" (and should apply corresponding CSS), which can block an interaction in your game. We advise you to explicitely disable ":hover" effects when your game is running on a touchscreen device.