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Tips welcometo: Difference between revisions

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* 3 '''1s, 2s, 14s, and 15s'''
** 3 '''1s, 2s, 14s, and 15s'''
* 4 '''3s and 13s'''
** 4 '''3s and 13s'''
* 5 '''4s and 12s'''
** 5 '''4s and 12s'''
* 6 '''5s and 11s'''
** 6 '''5s and 11s'''
* 7 '''6s and 10s'''
** 7 '''6s and 10s'''
* 8 '''7s and 9s'''
** 8 '''7s and 9s'''
* 9 '''8s'''
** 9 '''8s'''
|| [[File:WhiteSpace.png]] ||
|| [[File:WelcomeToCardDistribution_small.png]]||
|| [[File:WelcomeToCardDistribution_small.png]]||
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* It's easier to work from ''outside in'', i.e. play very high and very low numbers first to leave more opportunity to fill the middle squares
* It's easier to work from ''outside in'', i.e. play very high and very low numbers first to leave more opportunity to fill the middle squares
[[File:FillFromOutside.png]]
[[File:FillFromOutside.png|400px|Work from the Outside In]]

Revision as of 21:39, 4 June 2022

  • When in doubt; build a fence. Estates larger than 6 don't give any points.
  • If you're not the first one to finish a plan, consider creating parks (up to 42 points) and pools (up to 36 points).
  • Estates whose value has been increased by real estate agents are often worth more than second-place points for a city plan.
  • The distribution of numbers is as follows:
    • 3 1s, 2s, 14s, and 15s
    • 4 3s and 13s
    • 5 4s and 12s
    • 6 5s and 11s
    • 7 6s and 10s
    • 8 7s and 9s
    • 9 8s
WelcomeToCardDistribution small.png
  • It's easier to work from outside in, i.e. play very high and very low numbers first to leave more opportunity to fill the middle squares

FillFromOutside.png Work from the Outside In