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(terrain frequency, simplification, visuals)
Line 9: Line 9:
{{infoBox |maxWidth=
{{infoBox |maxWidth=
|title=Example
|title=Example
|body=Place a second {{TaluvaSand}} space adjacent to this settlement to expand into both {{TaluvaSand}} next turn.
|body=Expand one settlement into all {{TaluvaSand}}:
<div style="display:flex;flex-wrap:wrap;gap:8.4px;">
<div style="display:flex;flex-wrap:wrap;gap:8px;">
{{TaluvaMap |x=4 |y=2
{{TaluvaMap |n=1 |
|{{TaluvaTile|{{TaluvaSand}}|{{TaluvaClearing|{{TaluvaHut}}}}}}
 
|x1=1
{{TaluvaTile
|y1=1
|{{TaluvaSand}} |1
|{{TaluvaTile|{{TaluvaSand}}|{{TaluvaLake}}}}
|{{TaluvaClearing}} |{{TaluvaHut}}
|x2=5
}}
|y2=1
{{TaluvaTile |x=5 |y=3 |r=2
|{{TaluvaSand}} |1
|{{TaluvaSand}} |1
}}
 
}}{{TaluvaMap |n=2 |
 
{{TaluvaTile
|{{TaluvaSand}} |{{TaluvaHut}}
|{{TaluvaClearing}} |{{TaluvaHut}}
}}
{{TaluvaTile |x=5 |y=3 |r=2
|{{TaluvaSand}} |{{TaluvaHut}}
|{{TaluvaSand}} |{{TaluvaHut}}
}}
}}


{{TaluvaMap |x=4 |y=2
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaClearing|{{TaluvaHut}}}}}}
|x1=1
|y1=1
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaLake}}}}
|x2=5
|y2=1
}}</div>
}}</div>
}}
}}
----


* Place {{TaluvaVolcano}} away from your {{TaluvaHut}} that you need for a {{TaluvaTemple}} until you can build the {{TaluvaTemple}}.
* Place {{TaluvaVolcano}} away from your {{TaluvaHut}} that you need for a {{TaluvaTemple}} until you can build the {{TaluvaTemple}}.
Line 41: Line 48:
* Try to build 3-space settlements with {{TaluvaHut}} that cannot immediately be destroyed by an opponent.
* Try to build 3-space settlements with {{TaluvaHut}} that cannot immediately be destroyed by an opponent.
* Build settlements that can be easily separated from its {{TaluvaTemple}}.
* Build settlements that can be easily separated from its {{TaluvaTemple}}.
* Re-using a settlement is usually the most efficient way to build more {{TaluvaTemple}}.
* Reusing a settlement is usually the most efficient way to build more {{TaluvaTemple}}.
{{infoBoxes3 |maxWidth=
 
|title1=1
{{infoBox |maxWidth=
|body1=
|title=Reusing settlements
Place {{TaluvaVolcano}} adjacent to {{TaluvaSand|{{TaluvaHut}}}}:
|body=
{{TaluvaMap |x=4 |y=4
<div style="display:flex;flex-flow:column wrap;gap:8px;">
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaClearing|{{TaluvaHut}}}}}}
Place {{TaluvaVolcano}} adjacent to a {{TaluvaHut}}
|x1=1
{{TaluvaMap |n=1 |
|y1=1
 
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaLake|{{TaluvaTemple}}}}}}
{{TaluvaTile
|x2=5
|{{TaluvaSand}} |{{TaluvaHut}}
|y2=1
|{{TaluvaClearing}} |{{TaluvaHut}}
|{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaJungle}}}}
}}
|x3=5
{{TaluvaTile |x=5 |y=3 |r=2
|y3=3
|{{TaluvaSand}} |{{TaluvaHut}}
|r3=1
|{{TaluvaSand}} |{{TaluvaHut}}
}}
{{TaluvaTile |x=6 |y=2 |r=3
|{{TaluvaJungle}} |1
|{{TaluvaJungle}} |1
}}
}}
|title2=2
 
|body2=
}}</div>
Eruption destroys {{TaluvaSand|{{TaluvaHut}}}}:
<div style="display:flex;flex-flow:column wrap;gap:8px;">
{{TaluvaMap |x=4 |y=4
Build a {{TaluvaTemple}} on the same tile
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaClearing|{{TaluvaHut}}}}}}
{{TaluvaMap |n=2 |
|x1=1
 
|y1=1
{{TaluvaTile
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaLake|{{TaluvaTemple}}}}}}
|{{TaluvaSand}} |{{TaluvaHut}}
|x2=5
|{{TaluvaClearing}} |{{TaluvaHut}}
|y2=1
|{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaJungle}}}}
|x3=5
|y3=3
|r3=1
|{{TaluvaTile|{{TaluvaRock|X}}|{{TaluvaLake}}}}
|x4=5
|y4=3
|r4=2
|{{TaluvaBlank|{{TaluvaHut|2}}}}
|x5=4
|y5=3
|{{TaluvaBlank}}
|x6=5
|y6=2
}}
}}
|title3=3
{{TaluvaTile |x=5 |y=3 |r=2
|body3=
|{{TaluvaSand}} |{{TaluvaHut}}
Settlement then used to build a new {{TaluvaTemple}}:
|{{TaluvaSand}} |{{TaluvaHut}}
{{TaluvaMap |x=4 |y=4
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaClearing|{{TaluvaHut}}}}}}
|x1=1
|y1=1
|{{TaluvaTile|{{TaluvaSand|{{TaluvaHut}}}}|{{TaluvaLake|{{TaluvaTemple}}}}}}
|x2=5
|y2=1
|{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaJungle}}}}
|x3=5
|y3=3
|r3=1
|{{TaluvaTile|{{TaluvaRock}}|{{TaluvaLake}}}}
|x4=5
|y4=3
|r4=2
|{{TaluvaBlank|{{TaluvaHut|2}}}}
|x5=4
|y5=3
|{{TaluvaBlank|{{TaluvaTemple}}}}
|x6=5
|y6=2
}}
}}
{{TaluvaTile |x=6 |y=2 |r=3
|{{TaluvaJungle}} |1
|{{TaluvaJungle}} |{{TaluvaTemple}}
}}
}}</div>
<div style="display:flex;flex-flow:column wrap;gap:8px;">
Eruption destroys {{TaluvaHut|1}} to split {{TaluvaTemple}} from the settlement
{{TaluvaMap |n=3 |
{{TaluvaTile
|{{TaluvaSand}} |{{TaluvaHut}}
|{{TaluvaClearing}} |{{TaluvaHut}}
}}
{{TaluvaTile |x=5 |y=3 |r=2
|{{TaluvaSand}} |{{TaluvaHut}}
|{{TaluvaSand}} |{{TaluvaHut}}
}}
{{TaluvaTile |x=6 |y=2 |r=3
|{{TaluvaJungle}} |1
|{{TaluvaJungle}} |{{TaluvaTemple}}
}}
{{TaluvaTile |x=6 |y=2 |r=1
|{{TaluvaLake}} |2
|{{TaluvaRock}} |2
}}
}}</div>
<div style="display:flex;flex-flow:column wrap;gap:8px;">
Settlement then used to build a new {{TaluvaTemple}}
{{TaluvaMap |n=4 |
{{TaluvaTile
|{{TaluvaSand}} |{{TaluvaHut}}
|{{TaluvaClearing}} |{{TaluvaHut}}
}}
{{TaluvaTile |x=5 |y=3 |r=2
|{{TaluvaSand}} |{{TaluvaHut}}
|{{TaluvaSand}} |{{TaluvaHut}}
}}
{{TaluvaTile |x=6 |y=2 |r=3
|{{TaluvaJungle}} |1
|{{TaluvaJungle}} |{{TaluvaTemple}}
}}
{{TaluvaTile |x=6 |y=2 |r=1
|{{TaluvaLake}} |2
|{{TaluvaRock}} |{{TaluvaTemple}}
}}
}}</div>
}}
}}


Line 120: Line 145:
[https://boardgamegeek.com/thread/184290/article/1621580#1621580 BGG reference]
[https://boardgamegeek.com/thread/184290/article/1621580#1621580 BGG reference]


<div style="position:relative;height:509.04px;width:509.04px;background:radial-gradient(circle,#1ADc 50%,#037c);border-radius:16.8px;padding:1rem;">
{{TaluvaMap |width=24|height=13|
<div style="position:absolute;top:0;left:0;width:100%;height:98.7px;border-bottom:1px solid #fff;"></div>
{{TaluvaTile|x=1 |y=1 |                  ||                 |n=48}}
<div style="position:absolute;top:0;left:0;width:98.7px;height:100%;border-right:1px solid #fff;"></div>
{{TaluvaTile|x=5 |y=1 |                  ||{{TaluvaJungle}} |n=13}}
<div style="display:grid;grid:repeat(6,1fr)/repeat(6,1fr);gap:8.4px;transform:scale(0.6);transform-origin:top left;">
{{TaluvaTile|x=9 |y=1 |                  ||{{TaluvaClearing}}|n=12}}
<div>{{TaluvaTile|||48}}</div>
{{TaluvaTile|x=13|y=1 |                  ||{{TaluvaSand}}   |n=9 }}
<div>{{TaluvaTile||{{TaluvaJungle}}|13}}</div>
{{TaluvaTile|x=17|y=1 |                  ||{{TaluvaRock}}   |n=8 }}
<div>{{TaluvaTile||{{TaluvaClearing}}|12}}</div>
{{TaluvaTile|x=21|y=1 |                  ||{{TaluvaLake}}   |n=6 }}
<div>{{TaluvaTile||{{TaluvaSand}}|9}}</div>
<div>{{TaluvaTile||{{TaluvaRock}}|8}}</div>
<div>{{TaluvaTile||{{TaluvaLake}}|6}}</div>


<div>{{TaluvaTile|{{TaluvaJungle}}||15}}</div>
{{TaluvaTile|x=1 |y=3 |{{TaluvaJungle}} ||                 |n=15}}
<div>{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaJungle}}|1}}</div>
{{TaluvaTile|x=5 |y=3 |{{TaluvaJungle}} ||{{TaluvaJungle}} |n=1 }}
<div>{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaClearing}}|6}}</div>
{{TaluvaTile|x=9 |y=3 |{{TaluvaJungle}} ||{{TaluvaClearing}}|n=6 }}
<div>{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaSand}}|4}}</div>
{{TaluvaTile|x=13|y=3 |{{TaluvaJungle}} ||{{TaluvaSand}}   |n=4 }}
<div>{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaRock}}|2}}</div>
{{TaluvaTile|x=17|y=3 |{{TaluvaJungle}} ||{{TaluvaRock}}   |n=2 }}
<div>{{TaluvaTile|{{TaluvaJungle}}|{{TaluvaLake}}|2}}</div>
{{TaluvaTile|x=21|y=3 |{{TaluvaJungle}} ||{{TaluvaLake}}   |n=2 }}


<div>{{TaluvaTile|{{TaluvaClearing}}||11}}</div>
{{TaluvaTile|x=1 |y=5 |{{TaluvaClearing}}||                 |n=11}}
<div>{{TaluvaTile|{{TaluvaClearing}}|{{TaluvaJungle}}|5}}</div>
{{TaluvaTile|x=5 |y=5 |{{TaluvaClearing}}||{{TaluvaJungle}} |n=5 }}
<div>{{TaluvaTile|{{TaluvaClearing}}|{{TaluvaClearing}}|1}}</div>
{{TaluvaTile|x=9 |y=5 |{{TaluvaClearing}}||{{TaluvaClearing}}|n=1 }}
<div>{{TaluvaTile|{{TaluvaClearing}}|{{TaluvaSand}}|2}}</div>
{{TaluvaTile|x=13|y=5 |{{TaluvaClearing}}||{{TaluvaSand}}   |n=2 }}
<div>{{TaluvaTile|{{TaluvaClearing}}|{{TaluvaRock}}|2}}</div>
{{TaluvaTile|x=17|y=5 |{{TaluvaClearing}}||{{TaluvaRock}}   |n=2 }}
<div>{{TaluvaTile|{{TaluvaClearing}}|{{TaluvaLake}}|1}}</div>
{{TaluvaTile|x=21|y=5 |{{TaluvaClearing}}||{{TaluvaLake}}   |n=1 }}


<div>{{TaluvaTile|{{TaluvaSand}}||10}}</div>
{{TaluvaTile|x=1 |y=7 |{{TaluvaSand}}   ||                 |n=10}}
<div>{{TaluvaTile|{{TaluvaSand}}|{{TaluvaJungle}}|4}}</div>
{{TaluvaTile|x=5 |y=7 |{{TaluvaSand}}   ||{{TaluvaJungle}} |n=4 }}
<div>{{TaluvaTile|{{TaluvaSand}}|{{TaluvaClearing}}|2}}</div>
{{TaluvaTile|x=9 |y=7 |{{TaluvaSand}}   ||{{TaluvaClearing}}|n=2 }}
<div>{{TaluvaTile|{{TaluvaSand}}|{{TaluvaSand}}|1}}</div>
{{TaluvaTile|x=13|y=7 |{{TaluvaSand}}   ||{{TaluvaSand}}   |n=1 }}
<div>{{TaluvaTile|{{TaluvaSand}}|{{TaluvaRock}}|2}}</div>
{{TaluvaTile|x=17|y=7 |{{TaluvaSand}}   ||{{TaluvaRock}}   |n=2 }}
<div>{{TaluvaTile|{{TaluvaSand}}|{{TaluvaLake}}|1}}</div>
{{TaluvaTile|x=21|y=7 |{{TaluvaSand}}   ||{{TaluvaLake}}   |n=1 }}


<div>{{TaluvaTile|{{TaluvaRock}}||7}}</div>
{{TaluvaTile|x=1 |y=9 |{{TaluvaRock}}   ||                 |n=7 }}
<div>{{TaluvaTile|{{TaluvaRock}}|{{TaluvaJungle}}|2}}</div>
{{TaluvaTile|x=5 |y=9 |{{TaluvaRock}}   ||{{TaluvaJungle}} |n=2 }}
<div>{{TaluvaTile|{{TaluvaRock}}|{{TaluvaClearing}}|2}}</div>
{{TaluvaTile|x=9 |y=9 |{{TaluvaRock}}   ||{{TaluvaClearing}}|n=2 }}
<div>{{TaluvaTile|{{TaluvaRock}}|{{TaluvaSand}}|1}}</div>
{{TaluvaTile|x=13|y=9 |{{TaluvaRock}}   ||{{TaluvaSand}}   |n=1 }}
<div>{{TaluvaTile|{{TaluvaRock}}|{{TaluvaRock}}|1}}</div>
{{TaluvaTile|x=17|y=9 |{{TaluvaRock}}   ||{{TaluvaRock}}   |n=1 }}
<div>{{TaluvaTile|{{TaluvaRock}}|{{TaluvaLake}}|1}}</div>
{{TaluvaTile|x=21|y=9 |{{TaluvaRock}}   ||{{TaluvaLake}}   |n=1 }}


<div>{{TaluvaTile|{{TaluvaLake}}||5}}</div>
{{TaluvaTile|x=1 |y=11|{{TaluvaLake}}   ||                 |n=5 }}
<div>{{TaluvaTile|{{TaluvaLake}}|{{TaluvaJungle}}|1}}</div>
{{TaluvaTile|x=5 |y=11|{{TaluvaLake}}   ||{{TaluvaJungle}} |n=1 }}
<div>{{TaluvaTile|{{TaluvaLake}}|{{TaluvaClearing}}|1}}</div>
{{TaluvaTile|x=9 |y=11|{{TaluvaLake}}   ||{{TaluvaClearing}}|n=1 }}
<div>{{TaluvaTile|{{TaluvaLake}}|{{TaluvaSand}}|1}}</div>
{{TaluvaTile|x=13|y=11|{{TaluvaLake}}   ||{{TaluvaSand}}   |n=1 }}
<div>{{TaluvaTile|{{TaluvaLake}}|{{TaluvaRock}}|1}}</div>
{{TaluvaTile|x=17|y=11|{{TaluvaLake}}   ||{{TaluvaRock}}   |n=1 }}
<div>{{TaluvaTile|{{TaluvaLake}}|{{TaluvaLake}}|1}}</div>
{{TaluvaTile|x=21|y=11|{{TaluvaLake}}   ||{{TaluvaLake}}   |n=1 }}
</div></div>
}}

Revision as of 01:59, 9 May 2024

Two main aspects of strategy:

  1. Tile placement
  2. Building placement

Tile Placement

  • Place the same terrain type as other empty spaces already adjacent to one of your settlements (to maximise expansion with Hut).
Example
Expand one settlement into all Sand:
1
Volcano
Sand
1
Clearing
Hut
Volcano
Sand
1
Sand
1


2
Volcano
Sand
Hut
Clearing
Hut
Volcano
Sand
Hut
Sand
Hut



  • Place Volcano away from your Hut that you need for a Temple until you can build the Temple.
  • Place Volcano adjacent to opponents' Hut that they need for a Temple to prepare to destroy them.
  • Create empty spaces between tiles to limit an opponent's tile placement.
  • Consider how your opponent may use your tile. e.g. if you destroy Hut, they may be able to place a level 3 tile and build a Tower.
  • Expect opponents to destroy your Hut that you need for Temple.

Building Placement

Temple are worth the most points at the end of the game.

  • Try to build 3-space settlements with Hut that cannot immediately be destroyed by an opponent.
  • Build settlements that can be easily separated from its Temple.
  • Reusing a settlement is usually the most efficient way to build more Temple.
Reusing settlements

Place Volcano adjacent to a Hut

1
Volcano
Sand
Hut
Clearing
Hut
Volcano
Sand
Hut
Sand
Hut
Volcano
Jungle
1
Jungle
1


Build a Temple on the same tile

2
Volcano
Sand
Hut
Clearing
Hut
Volcano
Sand
Hut
Sand
Hut
Volcano
Jungle
1
Jungle
Temple


Eruption destroys Hut1 to split Temple from the settlement

3
Volcano
Sand
Hut
Clearing
Hut
Volcano
Sand
Hut
Sand
Hut
Volcano
Jungle
1
Jungle
Temple
Volcano
Lake
2
Rock
2


Settlement then used to build a new Temple

4
Volcano
Sand
Hut
Clearing
Hut
Volcano
Sand
Hut
Sand
Hut
Volcano
Jungle
1
Jungle
Temple
Volcano
Lake
2
Rock
Temple


  • Place a single Hut next to a space that an opponent may erupt to level 3 to build a Tower.
  • If a player erupts the land to level 2, an opponent may have the first opportunity to erupt to level 3 and build a Tower.
  • The safest way to win Taluva is to build Temple3 and Tower2, but a skilled opponent will disrupt your plans.
  • Building all Hut20 before Temple3 or Tower2 is very risky - remember if you cannot build anything, you lose immediately!

Terrain distribution

BGG reference

Volcano
48
Volcano
13
Jungle
Volcano
12
Clearing
Volcano
9
Sand
Volcano
8
Rock
Volcano
6
Lake
Volcano
15
Jungle
Volcano
1
Jungle
Jungle
Volcano
6
Jungle
Clearing
Volcano
4
Jungle
Sand
Volcano
2
Jungle
Rock
Volcano
2
Jungle
Lake
Volcano
11
Clearing
Volcano
5
Clearing
Jungle
Volcano
1
Clearing
Clearing
Volcano
2
Clearing
Sand
Volcano
2
Clearing
Rock
Volcano
1
Clearing
Lake
Volcano
10
Sand
Volcano
4
Sand
Jungle
Volcano
2
Sand
Clearing
Volcano
1
Sand
Sand
Volcano
2
Sand
Rock
Volcano
1
Sand
Lake
Volcano
7
Rock
Volcano
2
Rock
Jungle
Volcano
2
Rock
Clearing
Volcano
1
Rock
Sand
Volcano
1
Rock
Rock
Volcano
1
Rock
Lake
Volcano
5
Lake
Volcano
1
Lake
Jungle
Volcano
1
Lake
Clearing
Volcano
1
Lake
Sand
Volcano
1
Lake
Rock
Volcano
1
Lake
Lake