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Try and join the roads to other roads, and the railways to other railways.
Try and pick a starting point, then head in one direction with roads, and in the other direction with railroads, to maximize points for longest highway/railroad. Don't worry too much about central spaces - they are an inefficient detour on your way to connecting exits [which should be your main focus].


Remember you can let roads and railroads end on the side of the board, even when there is no exit. These do not count as a penalty.
Remember you can let roads and railroads end on the side of the board, even when there is no exit. These do not count as a penalty.


Don't forget to use your first special route by the end of the 5th round, as you only get 3 and can only use one per round.
Don't forget to use your first special route by the end of the 5th round, as you only get 3 and can only use one per round.

Revision as of 00:25, 19 June 2021

Try and pick a starting point, then head in one direction with roads, and in the other direction with railroads, to maximize points for longest highway/railroad. Don't worry too much about central spaces - they are an inefficient detour on your way to connecting exits [which should be your main focus].

Remember you can let roads and railroads end on the side of the board, even when there is no exit. These do not count as a penalty.

Don't forget to use your first special route by the end of the 5th round, as you only get 3 and can only use one per round.