This is a documentation for Board Game Arena: play board games online !

Table: Difference between revisions

From Board Game Arena
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:


// Its a long list pless help with editing this wiki
// Its a long list pless help with editing this wiki
If you need these method for IDE autocompletion and validation there is unofficial project that has stubs to documented methods:
https://github.com/danielholmes/bga-workbench/tree/master/src/BGAWorkbench/Stubs


== Class hierarchy ==
== Class hierarchy ==

Revision as of 19:07, 3 October 2020

This is reference for public and protected method defined in Table and its ancestors, this information obtained by using php reflection.

Most of these methods documented on various other wikis, this is just refeference for completeness and in case you run into accidental overloading of undocumented functions...

// Its a long list pless help with editing this wiki

If you need these method for IDE autocompletion and validation there is unofficial project that has stubs to documented methods: https://github.com/danielholmes/bga-workbench/tree/master/src/BGAWorkbench/Stubs

Class hierarchy

  • APP_Object
    • APP_DbObject
      • APP_GameClass


Methods in the Table class

Table.getGameName
part of template, return game name, not to be modified by developer, not document on wiki
Table._
translation wrapper function, see Translations
Table.setTable
undocumented
Table.initTable
undocumented
Table.getAllTableDatas
undocumented
Table.getAllDatas
part of template, override, see Main game logic: yourgamename.game.php
Table.setupNewGameTable
undocumented
Table.setupNewGame
part of template, override, see Main game logic: yourgamename.game.php
Table.getTableOptionsForGame
undocumented
Table.getTableOptions
undocumented, likely return gameoptions (i.e. variants of the games)
Table.getTablePreferencesForGame
undocumented
Table.getTablePreferences
undocumented, likely return UI preferences (i.e. display tooltips or not)
Table.getGameInfosForGame
undocuments, likely return $gameinfos from gameinfos.inc.php
Table.getGameOptionsInfos
undocumented
Table.start
undocumented, likely starts the game, do not call
Table.loadPlayersBasicInfos
very usefull function get players table, see Main game logic: yourgamename.game.php
Table.reloadPlayersBasicInfos
reload players info, see Main game logic: yourgamename.game.php
Table.reattributeColorsBasedOnPreferences
change players colors, see Main game logic: yourgamename.game.php
Table.getBestColorFromColorPrefs
undocumented
Table.initSetupPlayersInfos
undocumented
Table.getPlayersNumber
returns number of players, see Main game logic: yourgamename.game.php
Table.checkAction
check action on server, see Main game logic: yourgamename.game.php
Table.checkGameStart
Table.color_to_color_back
Table.initGameStateLabels
Table.setGameStateInitialValue
Table.getGameStateValue
Table.setGameStateValue
Table.incGameStateValue
Table.is_testmode
Table.testmodedatas
Table.applyTestModeDbFixture
Table.getActivePlayerId
Table.getActivePlayerName
Table.getCurrentPlayerId
Table.getCurrentPlayerName
Table.getCurrentPlayerColor
Table.isCurrentPlayerZombie
Table.getPlayerCount
Table.createNextPlayerTable
Table.getNextPlayerTable
Table.createPrevPlayerTable
Table.getPrevPlayerTable
Table.getPlayerAfter
Table.getPlayerBefore
Table.activeNextPlayer
Table.activePrevPlayer
Table.forceEndOfGame
Table.giveExtraTime
Table.checkZombieTurn
Table.skipPlayersOutOfTime
Table.onPlayerHasBeenZombified
Table.forceAbandon
Table.zombieBack
Table.aiPlayer
Table.aiNotPlaying
Table.aiError
Table.say
Table.getGameProgression
Table.getStatTypesForGame
Table.getStatTypes
Table.stat_type_id_to_name
Table.initStat
Table.getStat
Table.setStat
Table.setStatForAllPlayers
Table.incStat
Table.getStatFromResult
Table.setStatOnResult
Table.setStatOnResultForPlayer
Table.getStandardGameResultObject
Table.getGameRankInfos
Table.argGameEnd
Table.stGameEnd
Table.stTutorialStart
Table.isSoloGame
Table.notifyAllPlayers
Table.notifyPlayer
Table.onEndAjaxAction
Table.checkReturnState
Table.sendNotifications
Table.getCurrentNotificationNextNo
Table.getNotificationHistory
Table.debugChat
Table.timeout
Table.eliminatePlayer
Table.isAsync
Table.getTimeLimits
Table.getAsyncTimeLimits
Table.checkAsyncActivePlayersChange
Table.upgradeTableDb
Table.getReplayPoints
Table.saveReplayPoint
Table.undoAndReplayInit
Table.removeAutoIncrementFromTable
Table.getFieldsListOfTable
Table.undoInit
Table.undoSavepoint
Table.doUndoSavePoint
Table.undoRestorePoint
Table.showTutorial
Table.seenTutorial
Table.activeTutorial
Table.forceGameTournamendEnd
Table.showCursor
APP_GameClass.getNewUnique
APP_GameClass.getNew
APP_GameClass.notifyNow
APP_DbObject.ConnectDb
APP_DbObject.DbQuery
APP_DbObject.DbTraceTimeBefore
APP_DbObject.DbTraceTimeAfter
APP_DbObject.DbGetLastId
APP_DbObject.DbDumpQueryHistory
APP_DbObject.DbAffectedRow
APP_DbObject.DbStartTransaction
APP_DbObject.DbCommit
APP_DbObject.DbRollback
APP_DbObject.DbRestartTransaction
APP_DbObject.DbSelect
APP_DbObject.CommitAllAndRestart
APP_DbObject.setDeadlockMode
APP_DbObject.isDeadlockModeRetry
APP_DbObject.enableMultiQueries
APP_DbObject.sendMultiQueries
APP_DbObject.escapeStringForDB
APP_DbObject.getCollectionFromDB
APP_DbObject.getNonEmptyCollectionFromDB
APP_DbObject.getDoubleKeyCollectionFromDB
APP_DbObject.getUniqueValueFromDB
APP_DbObject.mysql_fetch_row
APP_DbObject.mysql_fetch_assoc
APP_DbObject.mysql_query
APP_DbObject.getObjectFromDB
APP_DbObject.getNonEmptyObjectFromDB
APP_DbObject.getObjectListFromDB
APP_DbObject.getSelectedDb
APP_DbObject.sqlParsing
APP_DbObject.DbUsePrefix
APP_DbObject.applyPrefix
APP_DbObject.cache_store
APP_DbObject.cache_add
APP_DbObject.cache_exists
APP_DbObject.cache_fetch
APP_DbObject.cache_delete
APP_DbObject.cache_rollback
APP_DbObject.cache_commit
APP_DbObject.ensure_enough_time_since_last_action
APP_DbObject.getMasterNodeDomain
APP_DbObject.getMasterNodeUrl
APP_DbObject.masterNodeRequest
APP_DbObject.gameserverNodeRequest
APP_DbObject.gameserverNodeRequestNoTable
APP_DbObject.bgaCallUrl
APP_Object.watch
APP_Object.debug
APP_Object.trace
APP_Object.warn
APP_Object.error
APP_Object.dump