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THE DECK: Each expedition (suit) contains 9 cards numbered 2-10, and 3 investment cards (handshakes).
[[Category:Card games]]
PLAY: On each player's turn, they must:
== The Deck ==
1. Either add one card to an expedition (suit) or discard one to the appropriate pile on the board. 2. Pick up the top card from the stock pile or from one discard pile.
Both actions are mandatory.
Cards must be added in ascending sequence, but gaps are permitted. Investment cards may precede a numerical card, but may not be added afterward.
Players need not embark on all 5 expeditions; only those that are embarked on by a player count toward that player's score.
The game ends immediately when the last card is picked up from the stock pile.


SCORING:
* There are 5 suits: yellow, blue, white, green, and red.
For every expedition embarked on: 1. Take the sum of all numbered cards 2. Subtract 20 3. Multiply by (number of investment cards + 1) 4. Add 20 if the expedition contains 8 or more cards
* Each suit has 12 cards: numbered cards from 2 to 10, plus three "wager" cards marked with a handshake symbol.
Final score = sum of all expeditions embarked on (whether positive or negative)
* The entire deck is shuffled and used in each round.
 
== The Board ==
 
* On the board is a separate discard pile for each suit.
* Cards you play go to your side of the board, below that color's discard pile. A group of one or more played cards in a suit is called an "expedition".
* To the side of the board is a shared draw pile.
 
== Play ==
 
* You hold 8 cards in your hand.
* Each turn has two steps: first, either play or discard a card. Then take a card, either from the draw pile or from the top of any discard pile.
* For each expedition of a separate color (suit): If you have an wager/handshake card, it can be played first, but is not required. Numbered cards are played in increasing order, but do not have to be in perfect sequence (consecutive). Once you've played a numbered card, you may no longer play any lower-numbered card or wager card. Cards must match the expedition color.
* When the draw pile is empty, the round ends instantly.
 
== Scoring ==
 
Each of the (up to five) expeditions in front of you is scored separately and the results totaled. (Skip scoring a suit where you played no cards.) For each one:
 
# Add up the values of all numbered cards played.
# Subtract 20. (You might get a negative number.)
# If there were N wager cards played, now multiply that result by (N+1).
# If the expedition has eight or more total cards, add 20 points.
 
The basic idea is: if you start an expedition then you need to reach 20 just to break even. wager cards magnify your winnings OR losses relative to that target.
 
Since BGA displays a running total as you play, this alternative (equivalent) scoring explanation might seem more fitting:
 
* When you begin an expedition (play your first card of a suit), lose 20 points.
* When you play an wager card, lose 20 points.
* When you play a numbered card, gain that many points, plus that many points again for each wager card present (total: number x (wagercards + 1)).
* If that was the eighth card of the expedition, gain another 20 points.
 
== Rounds ==
 
A game may last either one or three rounds. If three, the round scores are all added. In rounds two and three, the player with the higher score plays first.

Latest revision as of 17:47, 25 January 2024

The Deck

  • There are 5 suits: yellow, blue, white, green, and red.
  • Each suit has 12 cards: numbered cards from 2 to 10, plus three "wager" cards marked with a handshake symbol.
  • The entire deck is shuffled and used in each round.

The Board

  • On the board is a separate discard pile for each suit.
  • Cards you play go to your side of the board, below that color's discard pile. A group of one or more played cards in a suit is called an "expedition".
  • To the side of the board is a shared draw pile.

Play

  • You hold 8 cards in your hand.
  • Each turn has two steps: first, either play or discard a card. Then take a card, either from the draw pile or from the top of any discard pile.
  • For each expedition of a separate color (suit): If you have an wager/handshake card, it can be played first, but is not required. Numbered cards are played in increasing order, but do not have to be in perfect sequence (consecutive). Once you've played a numbered card, you may no longer play any lower-numbered card or wager card. Cards must match the expedition color.
  • When the draw pile is empty, the round ends instantly.

Scoring

Each of the (up to five) expeditions in front of you is scored separately and the results totaled. (Skip scoring a suit where you played no cards.) For each one:

  1. Add up the values of all numbered cards played.
  2. Subtract 20. (You might get a negative number.)
  3. If there were N wager cards played, now multiply that result by (N+1).
  4. If the expedition has eight or more total cards, add 20 points.

The basic idea is: if you start an expedition then you need to reach 20 just to break even. wager cards magnify your winnings OR losses relative to that target.

Since BGA displays a running total as you play, this alternative (equivalent) scoring explanation might seem more fitting:

  • When you begin an expedition (play your first card of a suit), lose 20 points.
  • When you play an wager card, lose 20 points.
  • When you play a numbered card, gain that many points, plus that many points again for each wager card present (total: number x (wagercards + 1)).
  • If that was the eighth card of the expedition, gain another 20 points.

Rounds

A game may last either one or three rounds. If three, the round scores are all added. In rounds two and three, the player with the higher score plays first.