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The <em>score</em> of a roll is the sum of the values that are <em>not</em> seen in the roll.
The <em>score</em> of a roll is the sum of the values that are <em>not</em> seen in the roll.
The score is also 21 <em>minus</em> each unique value that <em>are</em> seen .
The score is also 21 <em>minus</em> each unique value that <em>are</em> seen.


The game ends after 20 rounds. Maximum 2 rerolls per turn.
The game ends after 20 rounds. Maximum 2 rerolls per turn.

Revision as of 13:57, 1 November 2023

Overview

The score of a roll is the sum of the values that are not seen in the roll. The score is also 21 minus each unique value that are seen.

The game ends after 20 rounds. Maximum 2 rerolls per turn.

Turn

First, roll all 5 dice

The player then has up to two re-rolls of select dice, if they wish

If the inverted total has not previously been scored by the player, they score it

Otherwise, they score 0 that round


Scoring

At the end of the twentieth round, score your results

Add up all unique scores you managed to achieve

In addition, there are bonus awards

If you have 1-2-3-4-5 you get 50 points

If you have 6-7-8-9-10-11-12-13-14-15 you get 50 points

If you have 16-17-18-19-20 you get 50 points

If your total score is 290 or higher, you earn the Inverted Master Achievement

If your total score is 360, you earn the Inverted Grandmaster Achievement

The player with the most points wins!