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Gamehelpcoinage

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Revision as of 11:16, 2 June 2023 by Cheval raye (talk | contribs) (→‎Gameplay: Actions are optional (e.g. players can perform Capture but not Move action if they want to with 0 matches and vice versa. Dimes have actually a lower rank than pennies and so on. Some typos corrected as well)
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Gameplay

  • Place the map card in the center. Each player gets 4 dimes, 3 pennies, 2 nickels and 1 quarter. Heads play first.
  • On your turn, throw a number of coins equal to the number of types remaining. Count how many matches your side and perform that action. You can perform part of your available actions if you want.
  • If 4 matches, you can place 2 coins. You may also give one matching coin to your opponent to place an extra coin.
  • If 2 or 3 matches, you can place 2 coins. If 1 matches, place 1 coin and/or move a stack to an adjacent space. If none matches, capture the top coin of a stack and place it in your bank and/or move a stack to an adjacent space.
  • Coins can be placed in any empty space, or an occupied space if your rank is lower (dime<penny<nickel<quarter). Spaces with 1 or more coins are called stacks.

End of the Game

  • The game ends when a player has used all their coins or all spaces are occupied. Game proceeds to scoring.
  • If a coin is on the top of a stack, it controls that space. Score points according to the coin (dime:1, penny:2, nickel:3, quarter:4).
  • For each region, if a player controls a number of spaces strictly more than their opponent, double the points in that region.
  • Score 1 point for each coin remaining in the bank.
  • The player with the most points wins. In case of a tie, the player with the highest value of coins in bank wins.

Variants

  • Maps: There are 4 maps available with different size of regions. You can also choose at random.