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Gamehelpanachrony

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Revision as of 20:26, 24 January 2023 by Evanvariano (talk | contribs)
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Assigned player color determines which Path (faction) the player will have. Each path defines asymmetric starting positions, asymmetric gameplay rules, and asymmetric "evacuation conditions." Each player further customizes their game by choosing between two leaders that are part of their faction.

Alert workers who are not placed remain alert for the next round.