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Show new changes starting from 23:48, 13 November 2024
   
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13 November 2024

     23:01  Tips harmonies diffhist +248 Crookedrain talk contribs (i added a bullet) Tag: Visual edit
     21:17  Help‎‎ 2 changes history +28 [VenthTheTenth‎ (2×)]
     
21:17 (cur | prev) +28 VenthTheTenth talk contribs (→‎Games: Add Mexica.)
     
14:48 (cur | prev) 0 VenthTheTenth talk contribs (→‎Games: Gnome Hollow is out of beta.)
     20:18  Gamehelpharmonies diffhist +45 Magnus3740 talk contribs (→‎End of the game)
     18:57  Gamehelploveletter‎‎ 2 changes history +155 [ShaPhi7‎ (2×)]
     
18:57 (cur | prev) +78 ShaPhi7 talk contribs (Clarify Guard-Assassin rule.) Tag: Visual edit
     
18:52 (cur | prev) +77 ShaPhi7 talk contribs (Clarified Bishop rule.) Tag: Visual edit
 m   14:33  Main game logic: Game.php diffhist +1 Thoun talk contribs (→‎checkAction) Tag: Visual edit
N    13:39  Gamehelpmoorwaldforestshuffle‎‎ 2 changes history 0 [Marööön‎ (2×)]
     
13:39 (cur | prev) −1,251 Marööön talk contribs (Blanked the page) Tag: Blanking
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13:39 (cur | prev) +1,251 Marööön talk contribs (Created page with "Short rules for Moorwald The game is played like Forest Shuffle, but the following rules may differ from what you already know from Forest Shuffle and its expansions. Starting Caves: 5 Starting Caves are drafted at the beginning of the game, after you've drawn 6 cards to hand, but before the game starts. Caves are drawn in counterclockwise order. After everyone has chosen a cave, they perform their effects in counterclockwise order. Then the game begins. Bogs: When a bo...")