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Gamehelpgnomehollow

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Overview

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Turn

Your turn has 4 steps: Place tiles, resolve tiles, move a Gnome, resolve the Gnome


Tile Placement

First, pick two of the 8 available tiles and decide if you also wish to use up to 2 tiles from your personal storage

Each tile must be adjacent to either the stump or another tile already placed

White paths & green edges must match up to other paths/edges if they touch another tile

If your tile would extend another player's ring, you must gain their permission

If two paths are unfished and each have gnomes on them, they CANNOT be connected

Each tile has a mirror version of itself on both sides, so feel free to flip a tile to get the desired orientation

Once you've placed your two mandatory tiles (& two bonus tiles if desired) check to see if a Ring has been created

A Ring is a connected sequence of white Mushroom Paths with no breaks

Whoever owns the Ring collects all mushrooms on it

If no one owns the Ring, all mushrooms that should have been collected are placed in the middle of the ring for a potential later collection

Whoever owns the Ring, or it is unclaimed the player who completed the ring does the following, takes the leftmost ring Marker from their player board and places it in a slot matching the number of tiles in the Ring. Some of these have multiple spaces, you can choose which to fill and gain the corresponding bonus, if any. If you have already claimed all the spaces for that size, you do NOT get to place a marker. Note: The Stump tile counts as a tile for the quantity in your Ring.


Resolutions and Bonuses

Signpost - This lets you either place a new signpost into the Ring you just completed and immediately use its effect, or you can pick a Signpost already out and use its effect without moving it

Tile - Pick a Tile from the market and put it in your Personal Storage, which can hold at most 2, so you will have to discard a stored tile if you now hold 3

Flower - Take a flower as long as you do not posses it and add it to your leftmost open slot for one, you score points for the most unique flowers

Mushroom - The number tells you how many mushrooms you can repick from your Ring, you cannot repick the same mushroom more than once, but can repick the same type if there are multiple in your Ring

Ring Marker - This lets you place two markers instead of the normal 1

Wildflower - This bonus is not depicted on the destination of the Marker but rather based on where it originated from e.g. your 2nd Marker of the game. First, you gain a flower, remember you want unique flowers for your collection. Second, you gain a Wildflower tile to your storage, remembering the limit of 2. Wildflowers have a Mushroom Path all around the perimeter, this makes them ideal for closing Rings, they also have no placement restrictions. When the supply of Wildflower tiles runs out, you still gain the Flower bonus from this. You can only hold a single Wildflower at a time in your storage.


Gnome Movement

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