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Tips ohhell: Difference between revisions

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(3 is bad advice (depends on player count, some rounds have fewer than 3 tricks); "cancelling" is not a thing in the rules)
m (Gamehelpohhell link. formatting)
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Dividing the number of cards in your hand by the number of players is a good place to start bidding. It is often easier to lose tricks than win, but betting more will earn more points, assuming you still make your bet.
For the rules of oh hell, see <b>[[Gamehelpohhell|GameHelpOhHell]]</b>
 
== General ==
 
=== Pay attention to the other players' bids ===
 
* Both during bidding and play!
* Bids are generally trustworthy, with the exception of the dealer possibly getting hooked.
* Seeing whether the hand is underbid or overbid will tell you whether it will be harder to win tricks or to lose tricks.
* Know who has to win or lose the current trick and who still has the flexibility to try and ruin your plans.
 
=== Middle cards ===
 
* If it doesn't disrupt your plans, try to play your questionable middle cards that could go either way early.
* That way you have the rest of the hand to adjust.

Revision as of 20:53, 26 December 2021

For the rules of oh hell, see GameHelpOhHell

General

Pay attention to the other players' bids

  • Both during bidding and play!
  • Bids are generally trustworthy, with the exception of the dealer possibly getting hooked.
  • Seeing whether the hand is underbid or overbid will tell you whether it will be harder to win tricks or to lose tricks.
  • Know who has to win or lose the current trick and who still has the flexibility to try and ruin your plans.

Middle cards

  • If it doesn't disrupt your plans, try to play your questionable middle cards that could go either way early.
  • That way you have the rest of the hand to adjust.