https://en.doc.boardgamearena.com/index.php?title=Tips_forbiddenisland&feed=atom&action=historyTips forbiddenisland - Revision history2024-03-28T23:09:48ZRevision history for this page on the wikiMediaWiki 1.39.0https://en.doc.boardgamearena.com/index.php?title=Tips_forbiddenisland&diff=17702&oldid=prevKevan: numbers lists don't work on the BGA view2023-08-01T13:47:11Z<p>numbers lists don't work on the BGA view</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:47, 1 August 2023</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Success at Forbidden Island is about setting priorities so that you know which actions to take and when to use special cards. It isn't always clear-cut, but in general you want the following priorities:</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Success at Forbidden Island is about setting priorities so that you know which actions to take and when to use special cards. It isn't always clear-cut, but in general you want the following priorities:</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># </del>Shore up critical locations in danger of sinking.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">1. </ins>Shore up critical locations in danger of sinking.<ins style="font-weight: bold; text-decoration: none;"><br/></ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># </del>Retrieve treasures for which you have four cards.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">2. </ins>Retrieve treasures for which you have four cards.<ins style="font-weight: bold; text-decoration: none;"><br/></ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># </del>Trade cards to get sets of 4 treasures.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">3. </ins>Trade cards to get sets of 4 treasures.<ins style="font-weight: bold; text-decoration: none;"><br/></ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"># </del>Shore up non-essential flooded tiles.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">4. </ins>Shore up non-essential flooded tiles.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Shore up critical locations in danger of sinking.''' You lose the game if Fools' Landing sinks--or if both of the locations for any treasure sink before that treasure has been retrieved. These are critical locations and should be shored up, if possible. There are some situations in which flooded locations are not in immediate danger (when all three Waters Rise have been played and there are still at least two cards left in the treasure deck), but mostly any flooded locations are vulnerable to sinking. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Shore up critical locations in danger of sinking.''' You lose the game if Fools' Landing sinks--or if both of the locations for any treasure sink before that treasure has been retrieved. These are critical locations and should be shored up, if possible. There are some situations in which flooded locations are not in immediate danger (when all three Waters Rise have been played and there are still at least two cards left in the treasure deck), but mostly any flooded locations are vulnerable to sinking. </div></td></tr>
</table>Kevanhttps://en.doc.boardgamearena.com/index.php?title=Tips_forbiddenisland&diff=17688&oldid=prevTensorosneT at 03:52, 30 July 20232023-07-30T03:52:34Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:52, 30 July 2023</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">This game </del>is about setting priorities so that you know which actions to take and when to use special cards. It isn't always clear-cut, but in general you want the following priorities:</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Success at Forbidden Island </ins>is about setting priorities so that you know which actions to take and when to use special cards. It isn't always clear-cut, but in general you want the following priorities:</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Shore up critical locations in danger of sinking.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Shore up critical locations in danger of sinking.</div></td></tr>
</table>TensorosneThttps://en.doc.boardgamearena.com/index.php?title=Tips_forbiddenisland&diff=17687&oldid=prevTensorosneT: Comprehensive rewrite--similar ideas, but more fleshed out and from a somewhat different perspective.2023-07-30T03:50:27Z<p>Comprehensive rewrite--similar ideas, but more fleshed out and from a somewhat different perspective.</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:50, 30 July 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">A good strategy </del>is <del style="font-weight: bold; text-decoration: none;">to shore up all of the locations </del>that you <del style="font-weight: bold; text-decoration: none;">need </del>to <del style="font-weight: bold; text-decoration: none;">play the game. These are the places for the items </del>and <del style="font-weight: bold; text-decoration: none;">fools landing. If fools landing sinks, you lose. You also should shore up any </del>cards <del style="font-weight: bold; text-decoration: none;">that help you get to the important places</del>. <del style="font-weight: bold; text-decoration: none;">If both of the places for each item sink and you haven</del>'t <del style="font-weight: bold; text-decoration: none;">collected the item</del>, <del style="font-weight: bold; text-decoration: none;">you lose. After these places are shored up then shore up any others you can. This is especially important early in the game. Each spot sunk is one less card </del>in <del style="font-weight: bold; text-decoration: none;">the deck. So the ones </del>you <del style="font-weight: bold; text-decoration: none;">need will come up more often. By shoring up the spots early in </del>the <del style="font-weight: bold; text-decoration: none;">game you will have more cards available later in the game when you need to focus on other things like collecting treasure.</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">This game </ins>is <ins style="font-weight: bold; text-decoration: none;">about setting priorities so </ins>that you <ins style="font-weight: bold; text-decoration: none;">know which actions </ins>to <ins style="font-weight: bold; text-decoration: none;">take </ins>and <ins style="font-weight: bold; text-decoration: none;">when to use special </ins>cards. <ins style="font-weight: bold; text-decoration: none;"> It isn</ins>'t <ins style="font-weight: bold; text-decoration: none;">always clear-cut</ins>, <ins style="font-weight: bold; text-decoration: none;">but </ins>in <ins style="font-weight: bold; text-decoration: none;">general </ins>you <ins style="font-weight: bold; text-decoration: none;">want </ins>the <ins style="font-weight: bold; text-decoration: none;">following priorities:</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Feel free to use the sandbags and helicopters frequently</del>. <del style="font-weight: bold; text-decoration: none;"> There are only a limited number but they are reshuffled into the deck every time </del>you <del style="font-weight: bold; text-decoration: none;">run out </del>of <del style="font-weight: bold; text-decoration: none;">cards</del>. <del style="font-weight: bold; text-decoration: none;"> The more you use them the more frequently they come </del>up <del style="font-weight: bold; text-decoration: none;">again</del>. <del style="font-weight: bold; text-decoration: none;"> </del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># Shore up critical locations in danger of sinking</ins>.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># Retrieve treasures for which </ins>you <ins style="font-weight: bold; text-decoration: none;">have four cards.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># Trade cards to get sets </ins>of <ins style="font-weight: bold; text-decoration: none;">4 treasures</ins>.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># Shore </ins>up <ins style="font-weight: bold; text-decoration: none;">non-essential flooded tiles</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">The next tip is useful for getting </del>the <del style="font-weight: bold; text-decoration: none;">cards to </del>the <del style="font-weight: bold; text-decoration: none;">right person</del>. <del style="font-weight: bold; text-decoration: none;">Clump together </del>in <del style="font-weight: bold; text-decoration: none;">the beginning so you can shuffle </del>cards <del style="font-weight: bold; text-decoration: none;">to get </del>the <del style="font-weight: bold; text-decoration: none;">ones </del>to <del style="font-weight: bold; text-decoration: none;">the people needed</del>. <del style="font-weight: bold; text-decoration: none;">Then use the helicopter to take you to the tile for collecting the treasure unless it is nearby. </del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Shore up critical locations in danger of sinking.''' You lose </ins>the <ins style="font-weight: bold; text-decoration: none;">game if Fools' Landing sinks--or if both of </ins>the <ins style="font-weight: bold; text-decoration: none;">locations for any treasure sink before that treasure has been retrieved. These are critical locations and should be shored up, if possible</ins>. <ins style="font-weight: bold; text-decoration: none;">There are some situations </ins>in <ins style="font-weight: bold; text-decoration: none;">which flooded locations are not in immediate danger (when all three Waters Rise have been played and there are still at least two </ins>cards <ins style="font-weight: bold; text-decoration: none;">left in </ins>the <ins style="font-weight: bold; text-decoration: none;">treasure deck), but mostly any flooded locations are vulnerable </ins>to <ins style="font-weight: bold; text-decoration: none;">sinking</ins>. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Don</del>'<del style="font-weight: bold; text-decoration: none;">t forget </del>to <del style="font-weight: bold; text-decoration: none;">shore </del>up <del style="font-weight: bold; text-decoration: none;">frequently</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'<ins style="font-weight: bold; text-decoration: none;">''Retrieve treasures for which you have four cards.''' You especially want </ins>to <ins style="font-weight: bold; text-decoration: none;">turn in sets of cards before the treasure deck gets reshuffled! The more cards you can return to the treasure deck, the more turns you will have at lower flood levels.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Trade cards to get sets of 4 treasures.''' Two pawns must be in the same location in order to transfer a card. If you want to receive a card from another player, it can be beneficial to position your pawn so that it is easy for them to reach you (or so that you're already co-located when their turn starts). Early in the game, when you hopefully have fewer critical threats, you'll likely want to have all the pawns clumped together to facilitate transfers. Sometimes the best player to give all the cards to is the one who could collect the treasure the soonest, rather than the player holding the most of them.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Shore up non-essential flooded tiles.''' Not all non-essential tiles are created equal. When you have the option, prefer shoring </ins>up <ins style="font-weight: bold; text-decoration: none;">tiles that maintain movement--especially to/from Fools' Landing. In general, the more tiles you keep from sinking, the more of a buffer your critical tiles have in the deck.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Many turns will see you wanting to accomplish more things than you have actions for. Sometimes a clever use of a Helicopter Lift or Sandbags will help you stretch your actions so that you can accomplish all or most of what you want. Usually this is a good idea! But beware of using the last of them for marginal return--you may want one for a real emergency! Sometimes using your special cards right before the treasure deck is reshuffled is helpful--it may help you squeeze out an extra turn or two at a lower flood level</ins>.</div></td></tr>
</table>TensorosneThttps://en.doc.boardgamearena.com/index.php?title=Tips_forbiddenisland&diff=14633&oldid=prevNyteglori at 14:50, 12 September 20222022-09-12T14:50:17Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:50, 12 September 2022</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A good strategy is to shore up all of the locations that you need to play the game. These are the places for the items and fools landing. If fools landing sinks, you lose. You also should shore up any cards that help you get to the important places. If both of the places for each item sink and you haven't collected the item, you lose.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A good strategy is to shore up all of the locations that you need to play the game. These are the places for the items and fools landing. If fools landing sinks, you lose. You also should shore up any cards that help you get to the important places. If both of the places for each item sink and you haven't collected the item, you lose<ins style="font-weight: bold; text-decoration: none;">. After these places are shored up then shore up any others you can. This is especially important early in the game. Each spot sunk is one less card in the deck. So the ones you need will come up more often. By shoring up the spots early in the game you will have more cards available later in the game when you need to focus on other things like collecting treasure.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Feel free to use the sandbags and helicopters frequently. There are only a limited number but they are reshuffled into the deck every time you run out of cards. The more you use them the more frequently they come up again. </ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The next tip is useful for getting the cards to the right person. Clump together in the beginning so you can shuffle cards to get the ones to the people needed. Then use the helicopter to take you to the tile for collecting the treasure unless it is nearby. </ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Don't forget to shore up frequently</ins>.</div></td></tr>
</table>Nyteglorihttps://en.doc.boardgamearena.com/index.php?title=Tips_forbiddenisland&diff=5905&oldid=prevCsaphiro: Move strategy discussion from game help to tips2020-10-18T16:14:07Z<p>Move strategy discussion from game help to tips</p>
<p><b>New page</b></p><div>A good strategy is to shore up all of the locations that you need to play the game. These are the places for the items and fools landing. If fools landing sinks, you lose. You also should shore up any cards that help you get to the important places. If both of the places for each item sink and you haven't collected the item, you lose.</div>Csaphiro